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    CommonLibSSE (powerof3)
    
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#include <BSShaderManager.h>
Classes | |
| class | State | 
Public Types | |
| enum | BSShaderTimerMode {  kDefault = 0 , kDelta , kSystem , kRealDelta , kTotal = 5 }  | 
Static Public Member Functions | |
| static void | GetTexture (const char *a_path, bool a_demand, NiPointer< NiTexture > &a_textureOut, bool a_isHeightMap) | 
      
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  inlinestatic |