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    CommonLibSSE (powerof3)
    
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#include <BSInputDeviceManager.h>
  
Public Member Functions | |
| BSPCGamepadDeviceDelegate * | GetGamepad () | 
| BSPCGamepadDeviceHandler * | GetGamepadHandler () | 
| BSWin32KeyboardDevice * | GetKeyboard () | 
| BSWin32MouseDevice * | GetMouse () | 
| BSWin32VirtualKeyboardDevice * | GetVirtualKeyboard () | 
| bool | IsGamepadConnected () | 
| bool | IsGamepadEnabled () | 
  Public Member Functions inherited from RE::BSTEventSource< InputEvent * > | |
| BSTEventSource () | |
| void | AddEventSink (Sink *a_eventSink) | 
| void | AddEventSink (BSTEventSink< SinkEvent > *a_sink) | 
| void | RemoveEventSink (Sink *a_eventSink) | 
| void | SendEvent (const InputEvent * *a_event) | 
| void | operator() (const InputEvent * *a_event) | 
Static Public Member Functions | |
| static BSInputDeviceManager * | GetSingleton () | 
Public Attributes | |
| std::uint8_t | pad59 | 
| std::uint16_t | pad5A | 
| std::uint32_t | pad5C | 
| BSIInputDevice * | devices [INPUT_DEVICES::kTotal] | 
| bool | queuedGamepadEnableValue | 
| bool | valueQueued | 
| bool | pollingEnabled | 
| std::uint8_t | pad83 | 
| std::uint32_t | pad84 | 
| BSTEventSource< BSRemoteGamepadEvent > | remoteGamepadEventSource | 
| std::uint8_t | unkE0 | 
| std::uint8_t | unkE1 | 
| std::uint16_t | unkE2 | 
| std::uint32_t | unkE4 | 
| std::uint64_t | unkE8 | 
  Public Attributes inherited from RE::BSTEventSource< InputEvent * > | |
| BSTArray< Sink * > | sinks | 
| BSTArray< Sink * > | pendingRegisters | 
| BSTArray< Sink * > | pendingUnregisters | 
| BSSpinLock | lock | 
| bool | notifying | 
| std::uint8_t | pad51 | 
| std::uint16_t | pad52 | 
| std::uint32_t | pad54 | 
Additional Inherited Members | |
  Public Types inherited from RE::BSTEventSource< InputEvent * > | |
| using | Sink = BSTEventSink< InputEvent * > | 
  Public Types inherited from RE::BSTSingletonSDMBase< Traits > | |
| using | Type = typename Traits::Type | 
| using | Allocator = typename Traits::Allocator | 
| BSPCGamepadDeviceDelegate * RE::BSInputDeviceManager::GetGamepad | ( | ) | 
| BSPCGamepadDeviceHandler * RE::BSInputDeviceManager::GetGamepadHandler | ( | ) | 
| BSWin32KeyboardDevice * RE::BSInputDeviceManager::GetKeyboard | ( | ) | 
| BSWin32MouseDevice * RE::BSInputDeviceManager::GetMouse | ( | ) | 
      
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  static | 
| BSWin32VirtualKeyboardDevice * RE::BSInputDeviceManager::GetVirtualKeyboard | ( | ) | 
| bool RE::BSInputDeviceManager::IsGamepadConnected | ( | ) | 
| bool RE::BSInputDeviceManager::IsGamepadEnabled | ( | ) | 
| BSIInputDevice* RE::BSInputDeviceManager::devices[INPUT_DEVICES::kTotal] | 
| std::uint8_t RE::BSInputDeviceManager::pad59 | 
| std::uint16_t RE::BSInputDeviceManager::pad5A | 
| std::uint32_t RE::BSInputDeviceManager::pad5C | 
| std::uint8_t RE::BSInputDeviceManager::pad83 | 
| std::uint32_t RE::BSInputDeviceManager::pad84 | 
| bool RE::BSInputDeviceManager::pollingEnabled | 
| bool RE::BSInputDeviceManager::queuedGamepadEnableValue | 
| BSTEventSource<BSRemoteGamepadEvent> RE::BSInputDeviceManager::remoteGamepadEventSource | 
| std::uint8_t RE::BSInputDeviceManager::unkE0 | 
| std::uint8_t RE::BSInputDeviceManager::unkE1 | 
| std::uint16_t RE::BSInputDeviceManager::unkE2 | 
| std::uint32_t RE::BSInputDeviceManager::unkE4 | 
| std::uint64_t RE::BSInputDeviceManager::unkE8 | 
| bool RE::BSInputDeviceManager::valueQueued |