#include <Profiler.h>
|
| | ~Profiler () override |
| |
| void | StackFramePushQueued (std::uint32_t a_arg1, std::uint32_t a_arg2, const BSTSmartPointer< BSScript::Internal::IFuncCallQuery > &a_arg3) override |
| |
| void | StackFramePushed (std::uint32_t a_arg1, std::uint32_t a_arg2, const BSScript::Variable &a_arg3, const BSFixedString &a_arg4, const BSFixedString &a_arg5, const BSFixedString &a_arg6) override |
| |
| void | StackFramePopQueued (std::uint32_t a_arg1, std::uint32_t a_arg2, const BSScript::Variable &a_arg3, const BSFixedString &a_arg4, const BSFixedString &a_arg5, const BSFixedString &a_arg6) override |
| |
| void | StackFramePopped (std::uint32_t a_arg1, std::uint32_t a_arg2, const BSScript::Variable &a_arg3, const BSFixedString &a_arg4, const BSFixedString &a_arg5, const BSFixedString &a_arg6) override |
| |
| virtual | ~IProfilePolicy () |
| |
◆ ~Profiler()
| RE::SkyrimScript::Profiler::~Profiler |
( |
| ) |
|
|
override |
◆ StackFramePopped()
◆ StackFramePopQueued()
◆ StackFramePushed()
◆ StackFramePushQueued()
◆ RTTI
◆ unk08
◆ unk10
◆ unk40
◆ unk70
◆ unkA0
| std::uint64_t RE::SkyrimScript::Profiler::unkA0 |
◆ unkA8
| std::uint64_t RE::SkyrimScript::Profiler::unkA8 |
◆ unkB0
| std::uint64_t RE::SkyrimScript::Profiler::unkB0 |
◆ unkB8
| std::uint64_t RE::SkyrimScript::Profiler::unkB8 |
◆ unkC0
| std::uint64_t RE::SkyrimScript::Profiler::unkC0 |
◆ unkC8
| std::uint64_t RE::SkyrimScript::Profiler::unkC8 |
◆ unkD0
| std::uint64_t RE::SkyrimScript::Profiler::unkD0 |
◆ unkD8
| std::uint64_t RE::SkyrimScript::Profiler::unkD8 |
◆ VTABLE
The documentation for this class was generated from the following file: