CommonLibSSE (powerof3)
RE::NiPointLight Member List

This is the complete list of members for RE::NiPointLight, including all inherited members.

_pad0CRE::NiRefObject
_refCountRE::NiRefObject
AddExtraData(const BSFixedString &a_key, NiExtraData *a_extra)RE::NiObjectNET
AddExtraData(NiExtraData *a_extra)RE::NiObjectNET
ambientRE::NiLight
AsBhkAttachmentCollisionObject()RE::NiObjectinlinevirtual
AsBhkBlendCollisionObject()RE::NiObjectinlinevirtual
AsBhkLimitedHingeConstraint()RE::NiObjectinlinevirtual
AsBhkNiCollisionObject()RE::NiObjectinlinevirtual
AsBhkRigidBody()RE::NiObjectinlinevirtual
AsDynamicTriShape()RE::NiObjectinlinevirtual
AsFadeNode()RE::NiObjectinlinevirtual
AsGeometry()RE::NiObjectinlinevirtual
AsLinesGeom()RE::NiObjectinlinevirtual
AsMultiBoundNode()RE::NiObjectinlinevirtual
AsNiControllerManager()RE::NiObjectinlinevirtual
AsNiGeometry()RE::NiObjectinlinevirtual
AsNiTriBasedGeom()RE::NiObjectinlinevirtual
AsNiTriShape()RE::NiObjectinlinevirtual
AsNode()RE::NiObjectinlinevirtual
AsParticlesGeom()RE::NiObjectinlinevirtual
AsSegmentedTriShape()RE::NiObjectinlinevirtual
AsSubIndexTriShape()RE::NiObjectinlinevirtual
AsSwitchNode()RE::NiObjectinlinevirtual
AsTriShape()RE::NiObjectinlinevirtual
AsTriStrips()RE::NiObjectinlinevirtual
AttachProperty(NiAlphaProperty *a_property)RE::NiAVObjectvirtual
Clone()RE::NiAVObject
collisionObjectRE::NiAVObject
constAttenuationRE::NiPointLight
controllersRE::NiObjectNET
Create()RE::NiPointLightinlinestatic
CreateClone(NiCloningProcess &a_cloning) overrideRE::NiPointLight
RE::NiLight::CreateClone([[maybe_unused]] NiCloningProcess &a_cloning)RE::NiObjectinlinevirtual
CreateDeepCopy(NiPointer< NiObject > &a_object)RE::NiObject
CullGeometry(bool a_cull)RE::NiAVObject
CullNode(bool a_cull)RE::NiAVObject
DecRefCount()RE::NiRefObject
DeleteExtraData(std::uint16_t a_extraDataIndex)RE::NiObjectNET
DeleteThis()RE::NiRefObjectvirtual
diffuseRE::NiLight
extraRE::NiObjectNET
extraDataSizeRE::NiObjectNET
fadeRE::NiLight
fadeAmountRE::NiAVObject
Flag enum nameRE::NiAVObject
flagsRE::NiAVObject
flags02RE::NiAVObject
GetAppCulled() constRE::NiAVObject
GetBlockAllocationSize() constRE::NiObjectinlinevirtual
GetCollisionLayer() constRE::NiAVObject
GetCollisionObject() constRE::NiAVObject
GetController(const NiRTTI *a_rtti) constRE::NiObjectNET
GetController() constRE::NiObjectNET
GetControllers() constRE::NiObjectNET
GetExtraData(const BSFixedString &a_key) constRE::NiObjectNET
GetExtraData(const BSFixedString &a_key) constRE::NiObjectNET
GetExtraDataAt(std::uint16_t a_extraDataIndex) constRE::NiObjectNET
GetExtraDataSize() constRE::NiObjectNET
GetFirstGeometryOfShaderType(BSShaderMaterial::Feature a_type)RE::NiAVObject
GetGroup() constRE::NiObjectinlinevirtual
GetMass()RE::NiAVObject
GetObjectByName(const BSFixedString &a_name)RE::NiAVObjectvirtual
GetRefCount() const noexceptRE::NiRefObjectinline
GetRTTI() const overrideRE::NiPointLightvirtual
GetStreamableRTTI() constRE::NiObjectinlinevirtual
GetTotalObjectCount()RE::NiRefObjectstatic
GetUserData() constRE::NiAVObject
HasAnimation() constRE::NiAVObject
HasExtraData(const BSFixedString &a_key) constRE::NiObjectNET
HasShaderType(BSShaderMaterial::Feature a_type)RE::NiAVObject
IncRefCount()RE::NiRefObject
InsertExtraData(NiExtraData *a_extra)RE::NiObjectNET
IsEqual(NiObject *a_object) overrideRE::NiPointLightvirtual
lastUpdatedFrameCounterRE::NiAVObject
linearAttenuationRE::NiPointLight
LinkObject(NiStream &a_stream) overrideRE::NiAVObject
RE::NiObject::LinkObject([[maybe_unused]] NiStream &a_stream)RE::NiObjectinlinevirtual
LoadBinary(NiStream &a_stream) overrideRE::NiPointLight
RE::NiObject::LoadBinary([[maybe_unused]] NiStream &a_stream)RE::NiObjectinlinevirtual
localRE::NiAVObject
maxSizeRE::NiObjectNET
nameRE::NiObjectNET
Ni_RTTIRE::NiPointLightinlinestatic
NiRefObject()RE::NiRefObject
OnVisible(NiCullingProcess &a_process)RE::NiAVObjectvirtual
pad10CRE::NiAVObject
pad2CRE::NiObjectNET
parentRE::NiAVObject
parentIndexRE::NiAVObject
PerformOp(PerformOpFunc &a_func)RE::NiAVObjectvirtual
PostAttachUpdate()RE::NiAVObjectvirtual
PostLinkObject(NiStream &a_stream) overrideRE::NiObjectNET
RE::NiObject::PostLinkObject([[maybe_unused]] NiStream &a_stream)RE::NiObjectinlinevirtual
PreAttachUpdate(NiNode *a_parent, NiUpdateData &a_data)RE::NiAVObjectvirtual
previousWorldRE::NiAVObject
ProcessClone(NiCloningProcess &a_cloning) overrideRE::NiAVObjectvirtual
quadraticAttenuationRE::NiPointLight
radiusRE::NiLight
RegisterStreamables(NiStream &a_stream) overrideRE::NiAVObjectvirtual
RemoveAllExtraData()RE::NiObjectNET
RemoveDecals()RE::NiAVObject
RemoveExtraData(const BSFixedString &a_key)RE::NiObjectNET
RemoveExtraDataAt(std::uint16_t a_extraDataIndex)RE::NiObjectNET
RTTIRE::NiPointLightinlinestatic
SaveBinary(NiStream &a_stream) overrideRE::NiPointLight
RE::NiObject::SaveBinary([[maybe_unused]] NiStream &a_stream)RE::NiObjectinlinevirtual
SetAppCulled(bool a_cull)RE::NiAVObject
SetCollisionLayer(COL_LAYER a_collisionLayer)RE::NiAVObject
SetCollisionLayerAndGroup(COL_LAYER a_collisionLayer, std::uint32_t a_group)RE::NiAVObject
SetDefaultMaterialNeedsUpdateFlag(bool a_flag)RE::NiAVObjectvirtual
SetExtraDataSize(std::uint16_t a_size)RE::NiObjectNET
SetGroup([[maybe_unused]] NiObjectGroup *a_group)RE::NiObjectinlinevirtual
SetLightAttenuation(float a_radius)RE::NiPointLightinline
SetMaterialNeedsUpdate(bool a_needsUpdate)RE::NiAVObjectvirtual
SetMotionType(hkpMotion::MotionType a_motionType, bool a_recurse=true, bool a_force=false, bool a_allowActivate=true)RE::NiAVObject
SetProjectedUVData(const NiColorA &a_projectedUVParams, const NiColor &a_projectedUVColor, bool a_isSnow)RE::NiAVObject
SetSelectiveUpdateFlags(bool &a_selectiveUpdate, bool a_selectiveUpdateTransforms, bool &a_rigid)RE::NiAVObjectvirtual
StreamCanSkip()RE::NiObjectinlinevirtual
TES_HEAP_REDEFINE_NEW()RE::NiRefObject
TintScenegraph(const NiColorA &a_color)RE::NiAVObject
unk03CRE::NiAVObject
unk108RE::NiAVObject
unk10ARE::NiAVObject
unk138RE::NiLight
Update(NiUpdateData &a_data)RE::NiAVObject
UpdateBodyTint(const NiColor &a_color)RE::NiAVObject
UpdateControllers(NiUpdateData &a_data)RE::NiAVObjectvirtual
UpdateDownwardPass(NiUpdateData &a_data, std::uint32_t a_arg2)RE::NiAVObjectvirtual
UpdateHairColor(const NiColor &a_color)RE::NiAVObject
UpdateMaterialAlpha(float a_alpha, bool a_doOnlySkin)RE::NiAVObject
UpdateRigidConstraints(bool a_enable, std::uint8_t a_arg2=1, std::uint32_t a_arg3=1)RE::NiAVObject
UpdateRigidDownwardPass(NiUpdateData &a_data, std::uint32_t a_arg2)RE::NiAVObjectvirtual
UpdateSelectedDownwardPass(NiUpdateData &a_data, std::uint32_t a_arg2)RE::NiAVObjectvirtual
UpdateTransformAndBounds(NiUpdateData &a_data)RE::NiAVObjectvirtual
UpdateWorldBound()RE::NiAVObjectvirtual
UpdateWorldData(NiUpdateData *a_data)RE::NiAVObjectvirtual
userDataRE::NiAVObject
VTABLERE::NiPointLightinlinestatic
worldRE::NiAVObject
worldBoundRE::NiAVObject
~NiAVObject() overrideRE::NiAVObject
~NiLight() overrideRE::NiLight
~NiObject() override=defaultRE::NiObject
~NiObjectNET() overrideRE::NiObjectNET
~NiPointLight() overrideRE::NiPointLight
~NiRefObject()RE::NiRefObjectvirtual