_pad0C | RE::NiRefObject | |
_refCount | RE::NiRefObject | |
AddExtraData(const BSFixedString &a_key, NiExtraData *a_extra) | RE::NiObjectNET | |
AddExtraData(NiExtraData *a_extra) | RE::NiObjectNET | |
ambient | RE::NiLight | |
AsBhkAttachmentCollisionObject() | RE::NiObject | inlinevirtual |
AsBhkBlendCollisionObject() | RE::NiObject | inlinevirtual |
AsBhkLimitedHingeConstraint() | RE::NiObject | inlinevirtual |
AsBhkNiCollisionObject() | RE::NiObject | inlinevirtual |
AsBhkRigidBody() | RE::NiObject | inlinevirtual |
AsDynamicTriShape() | RE::NiObject | inlinevirtual |
AsFadeNode() | RE::NiObject | inlinevirtual |
AsGeometry() | RE::NiObject | inlinevirtual |
AsLinesGeom() | RE::NiObject | inlinevirtual |
AsMultiBoundNode() | RE::NiObject | inlinevirtual |
AsNiControllerManager() | RE::NiObject | inlinevirtual |
AsNiGeometry() | RE::NiObject | inlinevirtual |
AsNiTriBasedGeom() | RE::NiObject | inlinevirtual |
AsNiTriShape() | RE::NiObject | inlinevirtual |
AsNode() | RE::NiObject | inlinevirtual |
AsParticlesGeom() | RE::NiObject | inlinevirtual |
AsSegmentedTriShape() | RE::NiObject | inlinevirtual |
AsSubIndexTriShape() | RE::NiObject | inlinevirtual |
AsSwitchNode() | RE::NiObject | inlinevirtual |
AsTriShape() | RE::NiObject | inlinevirtual |
AsTriStrips() | RE::NiObject | inlinevirtual |
AttachProperty(NiAlphaProperty *a_property) | RE::NiAVObject | virtual |
Clone() | RE::NiAVObject | |
collisionObject | RE::NiAVObject | |
constAttenuation | RE::NiPointLight | |
controllers | RE::NiObjectNET | |
Create() | RE::NiPointLight | inlinestatic |
CreateClone(NiCloningProcess &a_cloning) override | RE::NiPointLight | |
RE::NiLight::CreateClone([[maybe_unused]] NiCloningProcess &a_cloning) | RE::NiObject | inlinevirtual |
CreateDeepCopy(NiPointer< NiObject > &a_object) | RE::NiObject | |
CullGeometry(bool a_cull) | RE::NiAVObject | |
CullNode(bool a_cull) | RE::NiAVObject | |
DecRefCount() | RE::NiRefObject | |
DeleteExtraData(std::uint16_t a_extraDataIndex) | RE::NiObjectNET | |
DeleteThis() | RE::NiRefObject | virtual |
diffuse | RE::NiLight | |
extra | RE::NiObjectNET | |
extraDataSize | RE::NiObjectNET | |
fade | RE::NiLight | |
fadeAmount | RE::NiAVObject | |
Flag enum name | RE::NiAVObject | |
flags | RE::NiAVObject | |
flags02 | RE::NiAVObject | |
GetAppCulled() const | RE::NiAVObject | |
GetBlockAllocationSize() const | RE::NiObject | inlinevirtual |
GetCollisionLayer() const | RE::NiAVObject | |
GetCollisionObject() const | RE::NiAVObject | |
GetController(const NiRTTI *a_rtti) const | RE::NiObjectNET | |
GetController() const | RE::NiObjectNET | |
GetControllers() const | RE::NiObjectNET | |
GetExtraData(const BSFixedString &a_key) const | RE::NiObjectNET | |
GetExtraData(const BSFixedString &a_key) const | RE::NiObjectNET | |
GetExtraDataAt(std::uint16_t a_extraDataIndex) const | RE::NiObjectNET | |
GetExtraDataSize() const | RE::NiObjectNET | |
GetFirstGeometryOfShaderType(BSShaderMaterial::Feature a_type) | RE::NiAVObject | |
GetGroup() const | RE::NiObject | inlinevirtual |
GetMass() | RE::NiAVObject | |
GetObjectByName(const BSFixedString &a_name) | RE::NiAVObject | virtual |
GetRefCount() const noexcept | RE::NiRefObject | inline |
GetRTTI() const override | RE::NiPointLight | virtual |
GetStreamableRTTI() const | RE::NiObject | inlinevirtual |
GetTotalObjectCount() | RE::NiRefObject | static |
GetUserData() const | RE::NiAVObject | |
HasAnimation() const | RE::NiAVObject | |
HasExtraData(const BSFixedString &a_key) const | RE::NiObjectNET | |
HasShaderType(BSShaderMaterial::Feature a_type) | RE::NiAVObject | |
IncRefCount() | RE::NiRefObject | |
InsertExtraData(NiExtraData *a_extra) | RE::NiObjectNET | |
IsEqual(NiObject *a_object) override | RE::NiPointLight | virtual |
lastUpdatedFrameCounter | RE::NiAVObject | |
linearAttenuation | RE::NiPointLight | |
LinkObject(NiStream &a_stream) override | RE::NiAVObject | |
RE::NiObject::LinkObject([[maybe_unused]] NiStream &a_stream) | RE::NiObject | inlinevirtual |
LoadBinary(NiStream &a_stream) override | RE::NiPointLight | |
RE::NiObject::LoadBinary([[maybe_unused]] NiStream &a_stream) | RE::NiObject | inlinevirtual |
local | RE::NiAVObject | |
maxSize | RE::NiObjectNET | |
name | RE::NiObjectNET | |
Ni_RTTI | RE::NiPointLight | inlinestatic |
NiRefObject() | RE::NiRefObject | |
OnVisible(NiCullingProcess &a_process) | RE::NiAVObject | virtual |
pad10C | RE::NiAVObject | |
pad2C | RE::NiObjectNET | |
parent | RE::NiAVObject | |
parentIndex | RE::NiAVObject | |
PerformOp(PerformOpFunc &a_func) | RE::NiAVObject | virtual |
PostAttachUpdate() | RE::NiAVObject | virtual |
PostLinkObject(NiStream &a_stream) override | RE::NiObjectNET | |
RE::NiObject::PostLinkObject([[maybe_unused]] NiStream &a_stream) | RE::NiObject | inlinevirtual |
PreAttachUpdate(NiNode *a_parent, NiUpdateData &a_data) | RE::NiAVObject | virtual |
previousWorld | RE::NiAVObject | |
ProcessClone(NiCloningProcess &a_cloning) override | RE::NiAVObject | virtual |
quadraticAttenuation | RE::NiPointLight | |
radius | RE::NiLight | |
RegisterStreamables(NiStream &a_stream) override | RE::NiAVObject | virtual |
RemoveAllExtraData() | RE::NiObjectNET | |
RemoveDecals() | RE::NiAVObject | |
RemoveExtraData(const BSFixedString &a_key) | RE::NiObjectNET | |
RemoveExtraDataAt(std::uint16_t a_extraDataIndex) | RE::NiObjectNET | |
RTTI | RE::NiPointLight | inlinestatic |
SaveBinary(NiStream &a_stream) override | RE::NiPointLight | |
RE::NiObject::SaveBinary([[maybe_unused]] NiStream &a_stream) | RE::NiObject | inlinevirtual |
SetAppCulled(bool a_cull) | RE::NiAVObject | |
SetCollisionLayer(COL_LAYER a_collisionLayer) | RE::NiAVObject | |
SetCollisionLayerAndGroup(COL_LAYER a_collisionLayer, std::uint32_t a_group) | RE::NiAVObject | |
SetDefaultMaterialNeedsUpdateFlag(bool a_flag) | RE::NiAVObject | virtual |
SetExtraDataSize(std::uint16_t a_size) | RE::NiObjectNET | |
SetGroup([[maybe_unused]] NiObjectGroup *a_group) | RE::NiObject | inlinevirtual |
SetLightAttenuation(float a_radius) | RE::NiPointLight | inline |
SetMaterialNeedsUpdate(bool a_needsUpdate) | RE::NiAVObject | virtual |
SetMotionType(hkpMotion::MotionType a_motionType, bool a_recurse=true, bool a_force=false, bool a_allowActivate=true) | RE::NiAVObject | |
SetProjectedUVData(const NiColorA &a_projectedUVParams, const NiColor &a_projectedUVColor, bool a_isSnow) | RE::NiAVObject | |
SetSelectiveUpdateFlags(bool &a_selectiveUpdate, bool a_selectiveUpdateTransforms, bool &a_rigid) | RE::NiAVObject | virtual |
StreamCanSkip() | RE::NiObject | inlinevirtual |
TES_HEAP_REDEFINE_NEW() | RE::NiRefObject | |
TintScenegraph(const NiColorA &a_color) | RE::NiAVObject | |
unk03C | RE::NiAVObject | |
unk108 | RE::NiAVObject | |
unk10A | RE::NiAVObject | |
unk138 | RE::NiLight | |
Update(NiUpdateData &a_data) | RE::NiAVObject | |
UpdateBodyTint(const NiColor &a_color) | RE::NiAVObject | |
UpdateControllers(NiUpdateData &a_data) | RE::NiAVObject | virtual |
UpdateDownwardPass(NiUpdateData &a_data, std::uint32_t a_arg2) | RE::NiAVObject | virtual |
UpdateHairColor(const NiColor &a_color) | RE::NiAVObject | |
UpdateMaterialAlpha(float a_alpha, bool a_doOnlySkin) | RE::NiAVObject | |
UpdateRigidConstraints(bool a_enable, std::uint8_t a_arg2=1, std::uint32_t a_arg3=1) | RE::NiAVObject | |
UpdateRigidDownwardPass(NiUpdateData &a_data, std::uint32_t a_arg2) | RE::NiAVObject | virtual |
UpdateSelectedDownwardPass(NiUpdateData &a_data, std::uint32_t a_arg2) | RE::NiAVObject | virtual |
UpdateTransformAndBounds(NiUpdateData &a_data) | RE::NiAVObject | virtual |
UpdateWorldBound() | RE::NiAVObject | virtual |
UpdateWorldData(NiUpdateData *a_data) | RE::NiAVObject | virtual |
userData | RE::NiAVObject | |
VTABLE | RE::NiPointLight | inlinestatic |
world | RE::NiAVObject | |
worldBound | RE::NiAVObject | |
~NiAVObject() override | RE::NiAVObject | |
~NiLight() override | RE::NiLight | |
~NiObject() override=default | RE::NiObject | |
~NiObjectNET() override | RE::NiObjectNET | |
~NiPointLight() override | RE::NiPointLight | |
~NiRefObject() | RE::NiRefObject | virtual |