CommonLibSSE (powerof3)
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#include <BSShaderManager.h>
Classes | |
class | State |
Public Types | |
enum | BSShaderTimerMode { kDefault = 0 , kDelta , kSystem , kRealDelta , kTotal = 5 } |
Static Public Member Functions | |
static void | GetTexture (const char *a_path, bool a_demand, NiPointer< NiTexture > &a_textureOut, bool a_isHeightMap) |
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inlinestatic |