CommonLibSSE (powerof3)
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#include <BSComputeShader.h>
Public Member Functions | |
~BSComputeShader () override | |
void | ReloadShaders (void *a_stream) override |
virtual void | Dispatch (uint32_t a_techniqueId, uint32_t a_threadGroupCountX, uint32_t a_threadGroupCountY, uint32_t a_threadGroupCountZ) |
Public Member Functions inherited from RE::NiRefObject | |
NiRefObject () | |
virtual | ~NiRefObject () |
virtual void | DeleteThis () |
void | IncRefCount () |
void | DecRefCount () |
constexpr std::uint32_t | GetRefCount () const noexcept |
TES_HEAP_REDEFINE_NEW () | |
Public Attributes | |
const char * | name |
BSTHashMap< uint32_t, BSGraphics::ComputeShader * > | shadersMap |
Public Attributes inherited from RE::NiRefObject | |
volatile std::uint32_t | _refCount { 0 } |
std::uint32_t | _pad0C { 0 } |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_BSComputeShader |
static constexpr auto | VTABLE = VTABLE_BSComputeShader |
Static Public Attributes inherited from RE::NiRefObject | |
static constexpr auto | RTTI = RTTI_NiRefObject |
static constexpr auto | VTABLE = VTABLE_NiRefObject |
Static Public Attributes inherited from RE::BSReloadShaderI | |
static constexpr auto | RTTI = RTTI_BSReloadShaderI |
static constexpr auto | VTABLE = VTABLE_BSReloadShaderI |
Additional Inherited Members | |
Static Public Member Functions inherited from RE::NiRefObject | |
static volatile std::uint32_t * | GetTotalObjectCount () |
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override |
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virtual |
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overridevirtual |
Implements RE::BSReloadShaderI.
const char* RE::BSComputeShader::name |
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inlinestaticconstexpr |
BSTHashMap<uint32_t, BSGraphics::ComputeShader*> RE::BSComputeShader::shadersMap |
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inlinestaticconstexpr |