136#define SKSE_FORMTRAITS(a_elem)                                         \ 
  137    case a_elem::FORMTYPE:                                              \ 
  138        if constexpr (std::is_convertible_v<const a_elem*, const T*>) { \ 
  139            return static_cast<const a_elem*>(this);                    \ 
  145    template <
class T, 
class>
 
  148        return const_cast<T*
>(
 
  149            static_cast<const TESForm*
>(
this)->As<T>());
 
  152    template <
class T, 
class>
 
  294#undef SKSE_FORMTRAITS 
Definition: ActorValueInfo.h:19
 
Definition: AlchemyItem.h:24
 
Definition: ArrowProjectile.h:12
 
Definition: BGSAcousticSpace.h:9
 
Definition: BGSAction.h:9
 
Definition: BGSAddonNode.h:28
 
Definition: BGSApparatus.h:14
 
Definition: BGSArtObject.h:12
 
Definition: BGSAssociationType.h:10
 
Definition: BGSBodyPartData.h:83
 
Definition: BGSCameraPath.h:29
 
Definition: BGSCameraShot.h:14
 
Definition: BGSCollisionLayer.h:15
 
Definition: BGSConstructibleObject.h:11
 
Definition: BGSDebris.h:40
 
Definition: BGSDefaultObjectManager.h:417
 
Definition: BGSDialogueBranch.h:10
 
Definition: BGSDualCastData.h:31
 
Definition: BGSEncounterZone.h:43
 
Definition: BGSEquipSlot.h:10
 
Definition: BGSExplosion.h:53
 
Definition: BGSHazard.h:44
 
Definition: BGSHeadPart.h:17
 
Definition: BGSIdleMarker.h:14
 
Definition: BGSImpactData.h:16
 
Definition: BGSImpactDataSet.h:13
 
Definition: BGSKeyword.h:10
 
Definition: BGSLensFlare.h:12
 
Definition: BGSLightingTemplate.h:11
 
Definition: BGSLocation.h:68
 
Definition: BGSLocationRefType.h:9
 
Definition: BGSMaterialObject.h:16
 
Definition: BGSMaterialType.h:12
 
Definition: BGSMessage.h:17
 
Definition: BGSMovableStatic.h:28
 
Definition: BGSMovementType.h:11
 
Definition: BGSMusicType.h:13
 
Definition: BGSOutfit.h:11
 
Definition: BGSProjectile.h:79
 
Definition: BGSRagdoll.h:15
 
Definition: BGSReferenceEffect.h:9
 
Definition: BGSRelationship.h:9
 
Definition: BGSReverbParameters.h:12
 
Definition: BGSScene.h:32
 
Definition: BGSShaderParticleGeometryData.h:18
 
Definition: BGSSoundCategory.h:14
 
Definition: BGSSoundOutput.h:12
 
Definition: BGSStaticCollection.h:12
 
Definition: BGSStoryManagerBranchNode.h:10
 
Definition: BGSStoryManagerEventNode.h:36
 
Definition: BGSStoryManagerQuestNode.h:11
 
Definition: BGSTalkingActivator.h:9
 
Definition: BGSTextureSet.h:16
 
Definition: BGSVoiceType.h:25
 
Definition: BGSVolumetricLighting.h:12
 
Definition: BarrierProjectile.h:10
 
Definition: BeamProjectile.h:16
 
Definition: Character.h:8
 
Definition: ConeProjectile.h:15
 
Definition: EffectSetting.h:24
 
Definition: EnchantmentItem.h:10
 
Definition: FlameProjectile.h:9
 
Definition: GrenadeProjectile.h:11
 
Definition: IngredientItem.h:24
 
Definition: MissileProjectile.h:10
 
Definition: NavMeshInfoMap.h:19
 
Definition: SpellItem.h:16
 
Definition: TESClass.h:88
 
Definition: TESClimate.h:13
 
Definition: TESCombatStyle.h:65
 
Definition: TESEffectShader.h:182
 
Definition: TESFaction.h:120
 
Definition: TESFlora.h:12
 
Definition: TESFurniture.h:11
 
Definition: TESGlobal.h:10
 
Definition: TESGrass.h:12
 
Definition: TESImageSpace.h:96
 
Definition: TESImageSpaceModifier.h:111
 
Definition: TESLandTexture.h:17
 
Definition: TESLevCharacter.h:14
 
Definition: TESLevItem.h:12
 
Definition: TESLevSpell.h:12
 
Definition: TESLoadScreen.h:12
 
Definition: TESObjectACTI.h:22
 
Definition: TESObjectANIO.h:13
 
Definition: TESObjectARMA.h:28
 
Definition: TESObjectARMO.h:37
 
Definition: TESObjectBOOK.h:66
 
Definition: TESObjectCELL.h:115
 
Definition: TESObjectCONT.h:40
 
Definition: TESObjectDOOR.h:19
 
Definition: TESObjectLAND.h:46
 
Definition: TESObjectLIGH.h:66
 
Definition: TESObjectMISC.h:28
 
Definition: TESObjectREFR.h:110
 
Definition: TESObjectSTAT.h:30
 
Definition: TESObjectTREE.h:53
 
Definition: TESObjectWEAP.h:73
 
Definition: TESPackage.h:248
 
Definition: TESQuest.h:189
 
Definition: TESRace.h:146
 
Definition: TESRegion.h:53
 
Definition: TESShout.h:18
 
Definition: TESSoulGem.h:10
 
Definition: TESTopic.h:135
 
Definition: TESTopicInfo.h:42
 
Definition: TESWeather.h:17
 
Definition: TESWordOfPower.h:13
 
Definition: TESWorldSpace.h:118
 
Definition: AbsorbEffect.h:6