7 class BGSLoadGameBuffer;
8 class BGSSaveGameBuffer;
19 virtual void SaveGame(BGSSaveGameBuffer* a_buf);
20 virtual void LoadGame(BGSLoadGameBuffer* a_buf);
Definition: CombatObject.h:11
virtual void LoadGame(BGSLoadGameBuffer *a_buf)
virtual void SaveGame(BGSSaveGameBuffer *a_buf)
static constexpr auto RTTI
Definition: CombatObject.h:13
virtual std::uint32_t GetObjectType()=0
Definition: NiRefObject.h:8
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_CombatObject(static_cast< std::uint64_t >(687515))