Definition: BSTextureSet.h:9
void SaveBinary(NiStream &a_stream) override
virtual void SetTexturePath(Texture a_texture, const char *a_path)=0
static constexpr auto Ni_RTTI
Definition: BSTextureSet.h:12
void LoadBinary(NiStream &a_stream) override
bool RegisterStreamables(NiStream &a_stream) override
void LinkObject(NiStream &a_stream) override
bool IsEqual(NiObject *a_object) override
virtual const char * GetTexturePath(Texture a_texture)=0
static constexpr auto RTTI
Definition: BSTextureSet.h:11
const NiRTTI * GetRTTI() const override
virtual void SetTexture(Texture a_texture, NiSourceTexture *a_srcTexture)=0
Definition: NiObject.h:37
Definition: NiSourceTexture.h:21
Definition: NiStream.h:27
Definition: AbsorbEffect.h:6
constexpr REL::ID NiRTTI_BSTextureSet(static_cast< std::uint64_t >(528103))
constexpr REL::ID RTTI_BSTextureSet(static_cast< std::uint64_t >(685302))
Definition: BSTextureSet.h:15
Texture
Definition: BSTextureSet.h:17
@ kMultilayer
Definition: BSTextureSet.h:27
@ kSubsurfaceTint
Definition: BSTextureSet.h:22
@ kHeight
Definition: BSTextureSet.h:25
@ kDetailMap
Definition: BSTextureSet.h:24
@ kEnvironmentMask
Definition: BSTextureSet.h:21
@ kTotal
Definition: BSTextureSet.h:33
@ kEnvironment
Definition: BSTextureSet.h:26
@ kBacklightMask
Definition: BSTextureSet.h:28
@ kDiffuse
Definition: BSTextureSet.h:18
@ kGlowMap
Definition: BSTextureSet.h:23
@ kUnused08
Definition: BSTextureSet.h:30
@ kNormal
Definition: BSTextureSet.h:19
@ kGloss
Definition: BSTextureSet.h:20
@ kUsedTotal
Definition: BSTextureSet.h:31
@ kSpecular
Definition: BSTextureSet.h:29