CommonLibSSE (powerof3)
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TESForm.h
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1#pragma once
2
3#include "RE/B/BSAtomic.h"
4#include "RE/B/BSCoreTypes.h"
6#include "RE/B/BSTArray.h"
7#include "RE/B/BSTHashMap.h"
9#include "RE/F/FormTypes.h"
10#include "RE/T/TESFile.h"
11
12namespace RE
13{
14 class BGSLoadFormBuffer;
15 class BGSSaveFormBuffer;
16 class TESBoundObject;
17 class TESFile;
18 struct FORM;
19 struct FORM_GROUP;
20
21 class TESFileArray : public BSStaticArray<TESFile*>
22 {
23 public:
24 };
25 static_assert(sizeof(TESFileArray) == 0x10);
26
28 {
29 public:
30 // members
32 };
33 static_assert(sizeof(TESFileContainer) == 0x8);
34
36 {
37 public:
38 inline static constexpr auto RTTI = RTTI_TESForm;
39 inline static constexpr auto VTABLE = VTABLE_TESForm;
40 inline static constexpr auto FORMTYPE = FormType::None;
41
43 {
44 enum ChangeFlag : std::uint32_t
45 {
47 kFlags = 1 << 0
48 };
49 };
50
52 {
53 enum RecordFlag : std::uint32_t
54 {
55 kDestructible = 1 << 0,
56 kMaster = 1 << 0,
57 kUnlocked = 1 << 0,
58
59 kAltered = 1 << 1,
60 kPlayable = 1 << 2,
61 kInitialized = 1 << 3,
62 kNonOccluder = 1 << 4,
63 kDeleted = 1 << 5,
64
65 kBorderRegion = 1 << 6,
68 kKnown = 1 << 6,
70
71 kFireOff = 1 << 7,
72 kMustUpdate = 1 << 8,
73 kOnLocalMap = 1 << 9,
74 kPersistent = 1 << 10,
75
76 kDisabled = 1 << 11,
78
79 kIgnored = 1 << 12,
80
81 kEmpty = 1 << 13,
83
84 kTemporary = 1 << 14,
86 kRandomAnim = 1 << 16,
87 kDangerous = 1 << 17,
88 kHasCurrents = 1 << 19,
90 kStillLoading = 1 << 21,
91 kFormRetainsID = 1 << 22,
92 kDestroyed = 1 << 23,
93
94 kUnk24 = 1 << 24,
95
96 kNoAIAcquire = 1 << 25,
97 kObstacle = 1 << 25,
98
100 kDisableFade = 1 << 27,
101
104
105 kChildCanUse = 1 << 29
106 };
107 };
108
109 enum class InGameFormFlag
110 {
111 kNone = 0,
112 kWantsDelete = 1 << 0,
113 kForcedPersistent = 1 << 1,
114 kNoFavorAllowed = 1 << 4,
115 kIsSkyObject = 1 << 5,
116 kRefOriginalPersistent = 1 << 6,
118 };
119
120 ~TESForm() override; // 00
121
122 // override (BaseFormComponent)
123 void InitializeDataComponent() override; // 01 - { return; }
124 void ClearDataComponent() override; // 02 - { SetEditorID(""); }
125 void CopyComponent(BaseFormComponent* a_rhs) override; // 03
126
127 // add
128 virtual void InitializeData(); // 04 - { return; }
129 virtual void ClearData(); // 05 - { return; }
130 virtual bool Load(TESFile* a_mod); // 06 - { return true; }
131 virtual bool LoadPartial(TESFile* a_mod); // 07 - { return true; }
132 virtual bool LoadEdit(TESFile* a_mod); // 08 - { return Load(a_mod); }
133 virtual TESForm* CreateDuplicateForm(bool a_createEditorID, void* a_arg2); // 09
134 virtual bool AddChange(std::uint32_t a_changeFlags); // 0A
135 virtual void RemoveChange(std::uint32_t a_changeFlags); // 0B
136 virtual bool FindInFileFast(TESFile* a_mod); // 0C - { return false; }
137 virtual bool CheckSaveGame(BGSSaveFormBuffer* a_buf); // 0D - { return true; }
138 virtual void SaveGame(BGSSaveFormBuffer* a_buf); // 0E
139 virtual void LoadGame(BGSLoadFormBuffer* a_buf); // 0F
140 virtual void InitLoadGame(BGSLoadFormBuffer* a_buf); // 10 - { return; }
141 virtual void FinishLoadGame(BGSLoadFormBuffer* a_buf); // 11 - { return; }
142 virtual void Revert(BGSLoadFormBuffer* a_buf); // 12 - { return; }
143 virtual void InitItemImpl(); // 13 - { return; }
144 [[nodiscard]] virtual TESFile* GetDescriptionOwnerFile() const; // 14 - returns the file that last modified this form
145 [[nodiscard]] virtual FormType GetSavedFormType() const; // 15 - { return formType; }
146 virtual void GetFormDetailedString(char* a_buf, std::uint32_t a_bufLen); // 16 - { return std::sprintf_s(a_buf, a_bufLen, "%s Form '%s' (%08X)", g_formStrings[3 * formID], "", formID); }
147 [[nodiscard]] virtual bool GetKnown() const; // 17 - { return (flags >> 6 ) & 1; }
148 [[nodiscard]] virtual bool GetRandomAnim() const; // 18 - { return (flags >> 16) & 1; }
149 [[nodiscard]] virtual bool GetPlayable() const; // 19 - { return (flags >> 2) & 1; }
150 [[nodiscard]] virtual bool IsHeadingMarker() const; // 1A - { return false; }
151 [[nodiscard]] virtual bool GetDangerous() const; // 1B - { return (flags >> 17) & 1; }
152 [[nodiscard]] virtual bool QHasCurrents() const; // 1C - { return (flags >> 19) & 1; }
153 [[nodiscard]] virtual bool GetObstacle() const; // 1D - { return (flags >> 25) & 1; }
154 [[nodiscard]] virtual bool QIsLODLandObject() const; // 1E - { return false; }
155 [[nodiscard]] virtual bool GetOnLocalMap() const; // 1F - { return (flags >> 9) & 1; }
156 [[nodiscard]] virtual bool GetMustUpdate() const; // 20 - { return (flags >> 8) & 1; }
157 virtual void SetOnLocalMap(bool a_set); // 21 - { if (a_set) flags &= 0xFFFFFDFF; else flags |= 0x200; }
158 [[nodiscard]] virtual bool GetIgnoredBySandbox() const; // 22 - { return false; }
159 virtual void SetDelete(bool a_set); // 23 - { bool result = (flags >> 5) & 1; if (result != a_set) { if (a_set) flags |= 0x20; else flags &= 0xFFFFFFDF; AddChange(1); return result; }
160 virtual void SetAltered(bool a_set); // 24
161 virtual void SaveObjectBound(); // 25 - { return; }
162 virtual void LoadObjectBound(TESFile* a_mod); // 26 - { return; }
163 [[nodiscard]] virtual bool IsBoundObject() const; // 27 - { return false; }
164 [[nodiscard]] virtual bool IsObject() const; // 28 - { return false; }
165 [[nodiscard]] virtual bool IsMagicItem() const; // 29 - { return false; }
166 [[nodiscard]] virtual bool IsWater() const; // 2A - { return false; }
167 virtual TESObjectREFR* AsReference1(); // 2B - { return 0; }
168 [[nodiscard]] virtual const TESObjectREFR* AsReference2() const; // 2C - { return 0; }
169 [[nodiscard]] virtual std::uint32_t GetRefCount() const; // 2D - { return 0; }
170 [[nodiscard]] virtual const char* GetTextForParsedSubTag(const BSFixedString& a_tag) const; // 2E
171 virtual void Copy(TESForm* a_srcForm); // 2F - { return; }
172 virtual bool BelongsInGroup(FORM* a_form, bool a_allowParentGroups, bool a_currentOnly); // 30
173 virtual void CreateGroupData(FORM* a_form, FORM_GROUP* a_group); // 31
174 [[nodiscard]] virtual const char* GetFormEditorID() const; // 32 - { return ""; }
175 virtual bool SetFormEditorID(const char* a_str); // 33 - { return true; }
176 virtual bool IsParentForm(); // 34 - { return false; }
177 virtual bool IsParentFormTree(); // 35 - { return false; }
178 virtual bool IsFormTypeChild(FormType a_type); // 36 - { return false; }
179 virtual bool Activate(TESObjectREFR* a_targetRef, TESObjectREFR* a_activatorRef, std::uint8_t a_arg3, TESBoundObject* a_object, std::int32_t a_targetCount); // 37 - { return false; }
180 virtual void SetFormID(FormID a_id, bool a_updateFile); // 38
181 [[nodiscard]] virtual const char* GetObjectTypeName() const; // 39 - { return ""; }
182 [[nodiscard]] virtual bool QAvailableInGame() const; // 3A - { return true; }
183
184 static void AddCompileIndex(FormID& a_id, TESFile* a_file)
185 {
186 using func_t = decltype(&TESForm::AddCompileIndex);
187 static REL::Relocation<func_t> func{ RELOCATION_ID(14509, 14667) };
188 func(a_id, a_file);
189 }
190
191 [[nodiscard]] static auto GetAllForms()
192 -> std::pair<
194 std::reference_wrapper<BSReadWriteLock>>
195 {
196 static REL::Relocation<BSTHashMap<FormID, TESForm*>**> allForms{ RELOCATION_ID(514351, 400507) };
197 static REL::Relocation<BSReadWriteLock*> allFormsMapLock{ RELOCATION_ID(514360, 400517) };
198 return { *allForms, std::ref(*allFormsMapLock) };
199 }
200
201 [[nodiscard]] static auto GetAllFormsByEditorID()
202 -> std::pair<
204 std::reference_wrapper<BSReadWriteLock>>
205 {
206 static REL::Relocation<BSTHashMap<BSFixedString, TESForm*>**> allFormsByEditorID{ RELOCATION_ID(514352, 400509) };
207 static REL::Relocation<BSReadWriteLock*> allFormsEditorIDMapLock{ RELOCATION_ID(514361, 400518) };
208 return { *allFormsByEditorID, std::ref(*allFormsEditorIDMapLock) };
209 }
210
211 [[nodiscard]] static TESForm* LookupByID(FormID a_formID)
212 {
213 const auto& [map, lock] = GetAllForms();
214 [[maybe_unused]] const BSReadWriteLock l{ lock };
215 if (map) {
216 const auto it = map->find(a_formID);
217 return it != map->end() ? it->second : nullptr;
218 } else {
219 return nullptr;
220 }
221 }
222
223 template <class T>
224 [[nodiscard]] static T* LookupByID(FormID a_formID)
225 {
226 const auto form = LookupByID(a_formID);
227 return form ? form->As<T>() : nullptr;
228 }
229
230 [[nodiscard]] static TESForm* LookupByEditorID(const std::string_view& a_editorID)
231 {
232 const auto& [map, lock] = GetAllFormsByEditorID();
233 [[maybe_unused]] const BSReadWriteLock l{ lock };
234 if (map) {
235 const auto it = map->find(a_editorID);
236 return it != map->end() ? it->second : nullptr;
237 } else {
238 return nullptr;
239 }
240 }
241
242 template <class T>
243 [[nodiscard]] static T* LookupByEditorID(const std::string_view& a_editorID)
244 {
245 const auto form = LookupByEditorID(a_editorID);
246 return form ? form->As<T>() : nullptr;
247 }
248
249 template <
250 class T,
251 class = std::enable_if_t<
252 std::negation_v<
253 std::disjunction<
254 std::is_pointer<T>,
255 std::is_reference<T>,
256 std::is_const<T>,
257 std::is_volatile<T>>>>>
258 [[nodiscard]] T* As() noexcept;
259
260 template <
261 class T,
262 class = std::enable_if_t<
263 std::negation_v<
264 std::disjunction<
265 std::is_pointer<T>,
266 std::is_reference<T>,
267 std::is_const<T>,
268 std::is_volatile<T>>>>>
269 [[nodiscard]] const T* As() const noexcept;
270
271 [[nodiscard]] TESObjectREFR* AsReference() { return AsReference1(); }
272 [[nodiscard]] const TESObjectREFR* AsReference() const { return AsReference2(); }
273
274 [[nodiscard]] TESFile* GetFile(std::int32_t a_idx = -1) const
275 {
276 const auto array = sourceFiles.array;
277 if (!array || array->empty()) {
278 return nullptr;
279 }
280
281 if (a_idx < 0 || static_cast<std::uint32_t>(a_idx) >= array->size()) {
282 return array->back();
283 } else {
284 return (*array)[a_idx];
285 }
286 }
287
288 [[nodiscard]] std::uint32_t GetFormFlags() const noexcept { return formFlags; }
289 [[nodiscard]] FormID GetFormID() const noexcept { return formID; }
290 [[nodiscard]] FormType GetFormType() const noexcept { return *formType; }
291 [[nodiscard]] std::int32_t GetGoldValue() const;
292
293 [[nodiscard]] FormID GetLocalFormID()
294 {
295 auto file = GetFile(0);
296
297 RE::FormID fileIndex = file->compileIndex << (3 * 8);
298 fileIndex += file->smallFileCompileIndex << ((1 * 8) + 4);
299
300 return formID & ~fileIndex;
301 }
302
303 [[nodiscard]] const char* GetName() const;
304 [[nodiscard]] float GetWeight() const;
305 [[nodiscard]] bool HasKeywordInArray(const std::vector<BGSKeyword*>& a_keywords, bool a_matchAll) const;
306 [[nodiscard]] bool HasAnyKeywordByEditorID(const std::vector<std::string>& editorIDs) const;
307 [[nodiscard]] bool HasKeywordByEditorID(std::string_view a_editorID);
308 [[nodiscard]] bool HasKeywordInList(BGSListForm* a_keywordList, bool a_matchAll) const;
309 [[nodiscard]] bool HasVMAD() const;
310 [[nodiscard]] bool HasWorldModel() const noexcept;
311 void InitItem() { InitItemImpl(); }
312
313 [[nodiscard]] bool Is(FormType a_type) const noexcept { return GetFormType() == a_type; }
314
315 template <class... Args>
316 [[nodiscard]] bool Is(Args... a_args) const noexcept //
317 requires(std::same_as<Args, FormType> && ...)
318 {
319 return (Is(a_args) || ...);
320 }
321
322 [[nodiscard]] bool IsAmmo() const noexcept { return Is(FormType::Ammo); }
323 [[nodiscard]] bool IsArmor() const noexcept { return Is(FormType::Armor); }
324 [[nodiscard]] bool IsBook() const noexcept { return Is(FormType::Book); }
325 [[nodiscard]] bool IsDeleted() const noexcept { return (GetFormFlags() & RecordFlags::kDeleted) != 0; }
326 [[nodiscard]] bool IsDynamicForm() const noexcept { return GetFormID() >= 0xFF000000; }
327 [[nodiscard]] bool IsGold() const noexcept { return GetFormID() == 0x0000000F; }
328 [[nodiscard]] bool IsIgnored() const noexcept { return (GetFormFlags() & RecordFlags::kIgnored) != 0; }
329 [[nodiscard]] bool IsInventoryObject() const;
330 [[nodiscard]] bool IsInitialized() const noexcept { return (GetFormFlags() & RecordFlags::kInitialized) != 0; }
331 [[nodiscard]] bool IsKey() const noexcept { return Is(FormType::KeyMaster); }
332 [[nodiscard]] bool IsLockpick() const noexcept { return GetFormID() == 0x0000000A; }
333 [[nodiscard]] bool IsNot(FormType a_type) const noexcept { return !Is(a_type); }
334
335 template <class... Args>
336 [[nodiscard]] bool IsNot(Args... a_args) const noexcept //
337 requires(std::same_as<Args, FormType> && ...)
338 {
339 return (IsNot(a_args) && ...);
340 }
341
342 [[nodiscard]] bool IsNote() const noexcept { return Is(FormType::Note); }
343 [[nodiscard]] bool IsPlayer() const noexcept { return GetFormID() == 0x00000007; }
344 [[nodiscard]] bool IsPlayerRef() const noexcept { return GetFormID() == 0x00000014; }
345 [[nodiscard]] bool IsSkooma() const noexcept { return (GetFormID() == 0x00057A7A || GetFormID() == 0x0201391D); }
346 [[nodiscard]] bool IsSoulGem() const noexcept { return Is(FormType::SoulGem); }
347 [[nodiscard]] bool IsWeapon() const noexcept { return Is(FormType::Weapon); }
348
349 void SetPlayerKnows(bool a_known);
350
351 // members
353 std::uint32_t formFlags; // 10
357 std::uint8_t pad1B; // 1B
358 std::uint32_t pad1C; // 1C
359 };
360 static_assert(sizeof(TESForm) == 0x20);
361}
#define RELOCATION_ID(SE, AE)
Definition PCH.h:506
Definition Relocation.h:210
Definition EnumSet.h:9
Definition BGSListForm.h:11
Definition BGSLoadFormBuffer.h:11
Definition BGSSaveFormBuffer.h:8
Definition BSAtomic.h:112
Definition BSTArray.h:732
constexpr reference back() noexcept
Definition BSTArray.h:758
Definition BSTHashMap.h:21
Definition BaseFormComponent.h:8
Definition TESBoundObject.h:24
Definition TESForm.h:22
Definition TESForm.h:28
TESFileArray * array
Definition TESForm.h:31
Definition TESFile.h:17
Definition TESForm.h:36
REX::EnumSet< FormType, std::uint8_t > formType
Definition TESForm.h:356
bool IsLockpick() const noexcept
Definition TESForm.h:332
virtual void InitItemImpl()
bool HasKeywordByEditorID(std::string_view a_editorID)
static TESForm * LookupByEditorID(const std::string_view &a_editorID)
Definition TESForm.h:230
virtual void SaveGame(BGSSaveFormBuffer *a_buf)
virtual bool LoadEdit(TESFile *a_mod)
virtual bool IsFormTypeChild(FormType a_type)
virtual void LoadGame(BGSLoadFormBuffer *a_buf)
virtual bool IsBoundObject() const
virtual void SetAltered(bool a_set)
virtual bool QAvailableInGame() const
virtual void SetFormID(FormID a_id, bool a_updateFile)
void SetPlayerKnows(bool a_known)
static void AddCompileIndex(FormID &a_id, TESFile *a_file)
Definition TESForm.h:184
void CopyComponent(BaseFormComponent *a_rhs) override
virtual bool QHasCurrents() const
virtual void InitializeData()
virtual bool GetIgnoredBySandbox() const
virtual bool GetMustUpdate() const
virtual bool GetDangerous() const
virtual bool SetFormEditorID(const char *a_str)
bool HasKeywordInArray(const std::vector< BGSKeyword * > &a_keywords, bool a_matchAll) const
bool IsDeleted() const noexcept
Definition TESForm.h:325
InGameFormFlag
Definition TESForm.h:110
std::uint8_t pad1B
Definition TESForm.h:357
FormID GetLocalFormID()
Definition TESForm.h:293
bool IsWeapon() const noexcept
Definition TESForm.h:347
static constexpr auto VTABLE
Definition TESForm.h:39
virtual bool GetPlayable() const
virtual void SetOnLocalMap(bool a_set)
virtual const char * GetFormEditorID() const
virtual bool AddChange(std::uint32_t a_changeFlags)
bool HasWorldModel() const noexcept
virtual TESFile * GetDescriptionOwnerFile() const
virtual void Copy(TESForm *a_srcForm)
virtual void RemoveChange(std::uint32_t a_changeFlags)
virtual bool IsParentFormTree()
static T * LookupByID(FormID a_formID)
Definition TESForm.h:224
bool IsInitialized() const noexcept
Definition TESForm.h:330
virtual void CreateGroupData(FORM *a_form, FORM_GROUP *a_group)
bool IsArmor() const noexcept
Definition TESForm.h:323
virtual void InitLoadGame(BGSLoadFormBuffer *a_buf)
FormType GetFormType() const noexcept
Definition TESForm.h:290
virtual bool IsHeadingMarker() const
virtual bool IsObject() const
virtual void Revert(BGSLoadFormBuffer *a_buf)
virtual void LoadObjectBound(TESFile *a_mod)
virtual bool IsWater() const
static constexpr auto RTTI
Definition TESForm.h:38
bool IsAmmo() const noexcept
Definition TESForm.h:322
virtual void FinishLoadGame(BGSLoadFormBuffer *a_buf)
virtual bool GetRandomAnim() const
virtual TESObjectREFR * AsReference1()
virtual bool Activate(TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount)
const char * GetName() const
static auto GetAllFormsByEditorID() -> std::pair< BSTHashMap< BSFixedString, TESForm * > *, std::reference_wrapper< BSReadWriteLock > >
Definition TESForm.h:201
virtual bool BelongsInGroup(FORM *a_form, bool a_allowParentGroups, bool a_currentOnly)
bool HasAnyKeywordByEditorID(const std::vector< std::string > &editorIDs) const
virtual void GetFormDetailedString(char *a_buf, std::uint32_t a_bufLen)
virtual bool IsParentForm()
void ClearDataComponent() override
virtual void SetDelete(bool a_set)
virtual bool CheckSaveGame(BGSSaveFormBuffer *a_buf)
bool Is(Args... a_args) const noexcept
Definition TESForm.h:316
bool IsIgnored() const noexcept
Definition TESForm.h:328
FormID formID
Definition TESForm.h:354
virtual std::uint32_t GetRefCount() const
const TESObjectREFR * AsReference() const
Definition TESForm.h:272
bool IsNot(FormType a_type) const noexcept
Definition TESForm.h:333
virtual void ClearData()
FormID GetFormID() const noexcept
Definition TESForm.h:289
std::uint32_t pad1C
Definition TESForm.h:358
static auto GetAllForms() -> std::pair< BSTHashMap< FormID, TESForm * > *, std::reference_wrapper< BSReadWriteLock > >
Definition TESForm.h:191
bool Is(FormType a_type) const noexcept
Definition TESForm.h:313
std::int32_t GetGoldValue() const
bool IsInventoryObject() const
bool IsPlayerRef() const noexcept
Definition TESForm.h:344
virtual bool FindInFileFast(TESFile *a_mod)
float GetWeight() const
virtual const char * GetObjectTypeName() const
TESFile * GetFile(std::int32_t a_idx=-1) const
Definition TESForm.h:274
virtual bool GetKnown() const
REX::EnumSet< InGameFormFlag, std::uint16_t > inGameFormFlags
Definition TESForm.h:355
virtual void SaveObjectBound()
bool HasVMAD() const
virtual bool GetObstacle() const
virtual bool IsMagicItem() const
virtual bool Load(TESFile *a_mod)
virtual bool QIsLODLandObject() const
bool HasKeywordInList(BGSListForm *a_keywordList, bool a_matchAll) const
bool IsSkooma() const noexcept
Definition TESForm.h:345
bool IsNot(Args... a_args) const noexcept
Definition TESForm.h:336
virtual const TESObjectREFR * AsReference2() const
bool IsDynamicForm() const noexcept
Definition TESForm.h:326
TESFileContainer sourceFiles
Definition TESForm.h:352
std::uint32_t GetFormFlags() const noexcept
Definition TESForm.h:288
void InitItem()
Definition TESForm.h:311
std::uint32_t formFlags
Definition TESForm.h:353
static constexpr auto FORMTYPE
Definition TESForm.h:40
bool IsGold() const noexcept
Definition TESForm.h:327
virtual FormType GetSavedFormType() const
void InitializeDataComponent() override
bool IsSoulGem() const noexcept
Definition TESForm.h:346
bool IsNote() const noexcept
Definition TESForm.h:342
static TESForm * LookupByID(FormID a_formID)
Definition TESForm.h:211
T * As() noexcept
Definition FormTraits.h:146
bool IsPlayer() const noexcept
Definition TESForm.h:343
static T * LookupByEditorID(const std::string_view &a_editorID)
Definition TESForm.h:243
TESObjectREFR * AsReference()
Definition TESForm.h:271
bool IsBook() const noexcept
Definition TESForm.h:324
virtual TESForm * CreateDuplicateForm(bool a_createEditorID, void *a_arg2)
virtual const char * GetTextForParsedSubTag(const BSFixedString &a_tag) const
~TESForm() override
virtual bool LoadPartial(TESFile *a_mod)
virtual bool GetOnLocalMap() const
bool IsKey() const noexcept
Definition TESForm.h:331
Definition TESObjectREFR.h:114
Definition AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_TESForm
Definition Offsets_VTABLE.h:12827
constexpr REL::ID RTTI_TESForm(static_cast< std::uint64_t >(513848))
FormType
Definition FormTypes.h:139
std::uint32_t FormID
Definition BSCoreTypes.h:5
Definition EffectArchetypes.h:65
Definition FORM.h:20
Definition FORM.h:6
Definition TESForm.h:43
ChangeFlag
Definition TESForm.h:45
@ kCreated
Definition TESForm.h:46
@ kFlags
Definition TESForm.h:47
Definition TESForm.h:52
RecordFlag
Definition TESForm.h:54
@ kTemporary
Definition TESForm.h:84
@ kStillLoading
Definition TESForm.h:90
@ kOnLocalMap
Definition TESForm.h:73
@ kMaster
Definition TESForm.h:56
@ kRandomAnim
Definition TESForm.h:86
@ kResetDestruction
Definition TESForm.h:82
@ kUsedAsMovingPlatform
Definition TESForm.h:77
@ kFireOff
Definition TESForm.h:71
@ kDeleted
Definition TESForm.h:63
@ kUnlocked
Definition TESForm.h:57
@ kMustBeVisibleDistant
Definition TESForm.h:85
@ kReflectedByAutoWater
Definition TESForm.h:102
@ kInPlaceableWater
Definition TESForm.h:69
@ kVATSTargetOverride
Definition TESForm.h:99
@ kDisabled
Definition TESForm.h:76
@ kNoAIAcquire
Definition TESForm.h:96
@ kAltered
Definition TESForm.h:59
@ kIgnoreFriendlyHits
Definition TESForm.h:89
@ kDisableFade
Definition TESForm.h:100
@ kFormRetainsID
Definition TESForm.h:91
@ kShowOnWorldMap
Definition TESForm.h:103
@ kInitialized
Definition TESForm.h:61
@ kDangerous
Definition TESForm.h:87
@ kUnk24
Definition TESForm.h:94
@ kEmpty
Definition TESForm.h:81
@ kMustUpdate
Definition TESForm.h:72
@ kDestructible
Definition TESForm.h:55
@ kIgnored
Definition TESForm.h:79
@ kObstacle
Definition TESForm.h:97
@ kChildCanUse
Definition TESForm.h:105
@ kHasCurrents
Definition TESForm.h:88
@ kBorderRegion
Definition TESForm.h:65
@ kGlobalConstant
Definition TESForm.h:66
@ kPlayable
Definition TESForm.h:60
@ kKnown
Definition TESForm.h:68
@ kPersistent
Definition TESForm.h:74
@ kDestroyed
Definition TESForm.h:92
@ kNonOccluder
Definition TESForm.h:62
@ kHasSpokenFlag
Definition TESForm.h:67