CommonLibSSE (powerof3)
RunHandler.h
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1 #pragma once
2 
4 
5 namespace RE
6 {
7  struct RunHandler : public HeldStateHandler
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_RunHandler;
11  inline static constexpr auto VTABLE = VTABLE_RunHandler;
12 
13  ~RunHandler() override; // 00
14 
15  // override (PlayerInputHandler)
16  bool CanProcess(InputEvent* a_event) override; // 01
17  void ProcessButton(ButtonEvent* a_event, PlayerControlsData* a_data) override; // 04
18  };
19  static_assert(sizeof(RunHandler) == 0x18);
20 }
Definition: ButtonEvent.h:11
Definition: HeldStateHandler.h:8
Definition: InputEvent.h:25
Definition: PlayerControlsData.h:8
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_RunHandler(static_cast< std::uint64_t >(687061))
constexpr std::array< REL::ID, 1 > VTABLE_RunHandler
Definition: Offsets_VTABLE.h:12618
Definition: RunHandler.h:8
void ProcessButton(ButtonEvent *a_event, PlayerControlsData *a_data) override
bool CanProcess(InputEvent *a_event) override
static constexpr auto VTABLE
Definition: RunHandler.h:11
~RunHandler() override
static constexpr auto RTTI
Definition: RunHandler.h:10