CommonLibSSE (powerof3)
CombatInventoryItemPotion.h
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1 #pragma once
2 
4 
5 namespace RE
6 {
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_CombatInventoryItemPotion;
11  inline static constexpr auto VTABLE = VTABLE_CombatInventoryItemPotion;
12 
13  ~CombatInventoryItemPotion() override; // 00
14 
15  // override (CombatInventoryItemMagic)
16  TYPE GetType() override; // 09 - { return 7; }
17  bool CheckBusy(CombatController* a_controller) override; // 0E
18  };
19  static_assert(sizeof(CombatInventoryItemPotion) == 0x50);
20 }
Definition: CombatController.h:23
Definition: CombatInventoryItemMagic.h:12
Definition: CombatInventoryItemPotion.h:8
static constexpr auto RTTI
Definition: CombatInventoryItemPotion.h:10
static constexpr auto VTABLE
Definition: CombatInventoryItemPotion.h:11
bool CheckBusy(CombatController *a_controller) override
TYPE
Definition: CombatInventoryItem.h:39
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_CombatInventoryItemPotion
Definition: Offsets_VTABLE.h:11041
constexpr REL::ID RTTI_CombatInventoryItemPotion(static_cast< std::uint64_t >(687621))