Definition BSShadowLight.h:10
Definition BSShadowParabolicLight.h:8
static constexpr auto VTABLE
Definition BSShadowParabolicLight.h:11
bool UpdateCamera(const NiCamera *a_viewCamera) override
~BSShadowParabolicLight() override
static constexpr auto RTTI
Definition BSShadowParabolicLight.h:10
void ClearShadowMapData() override
bool GetIsParabolicLight() override
void SetShadowMapCount(std::uint32_t a_count) override
bool GetIsOmniLight() override
void Accumulate(std::uint32_t &a_globalShadowLightCount, std::uint32_t &a_shadowMaskChannel, NiPointer< NiAVObject > a_cullingScene) override
Definition NiSmartPointer.h:9
Definition AbsorbEffect.h:6
constexpr REL::ID RTTI_BSShadowParabolicLight(static_cast< std::uint64_t >(692108))
constexpr std::array< REL::ID, 1 > VTABLE_BSShadowParabolicLight
Definition Offsets_VTABLE.h:9843