CommonLibSSE (powerof3)
BSParticleShaderCubeEmitter.h
Go to the documentation of this file.
1 #pragma once
2 
4 #include "RE/N/NiPoint3.h"
5 
6 #include "REX/W32/D3D.h"
7 
8 namespace RE
9 {
11  {
12  public:
13  inline static constexpr auto RTTI = RTTI_BSParticleShaderCubeEmitter;
14  inline static constexpr auto VTABLE = VTABLE_BSParticleShaderCubeEmitter;
15 
16  ~BSParticleShaderCubeEmitter() override; // 00
17 
18  // override (BSParticleShaderEmitter)
19  bool Generate(bool a_arg1, NiPoint3& a_arg2, NiPoint3& a_arg3) override; // 03 - { return false; }
20 
21  // members
29  float rotation; // F58
30  float rotationVelocity; // F5C
31  float cubeSize; // F60
32  float density; // F64
34  };
35  static_assert(sizeof(BSParticleShaderCubeEmitter) == 0xFE0);
36 }
Definition: BSParticleShaderCubeEmitter.h:11
static constexpr auto RTTI
Definition: BSParticleShaderCubeEmitter.h:13
float cubeSize
Definition: BSParticleShaderCubeEmitter.h:31
NiPoint3 frameVelocityVector
Definition: BSParticleShaderCubeEmitter.h:26
REX::W32::XMFLOAT4X4 occlusionProjection
Definition: BSParticleShaderCubeEmitter.h:22
bool Generate(bool a_arg1, NiPoint3 &a_arg2, NiPoint3 &a_arg3) override
NiPoint3 offsetVector
Definition: BSParticleShaderCubeEmitter.h:24
NiPoint3 gravityVelocity
Definition: BSParticleShaderCubeEmitter.h:28
float density
Definition: BSParticleShaderCubeEmitter.h:32
float rotation
Definition: BSParticleShaderCubeEmitter.h:29
NiPoint3 compositeOffsetVector
Definition: BSParticleShaderCubeEmitter.h:25
NiPoint3 windVelocity
Definition: BSParticleShaderCubeEmitter.h:27
NiPoint3 instanceOffsets[10]
Definition: BSParticleShaderCubeEmitter.h:33
float rotationVelocity
Definition: BSParticleShaderCubeEmitter.h:30
NiPoint3 cameraOffsetVector
Definition: BSParticleShaderCubeEmitter.h:23
static constexpr auto VTABLE
Definition: BSParticleShaderCubeEmitter.h:14
Definition: BSParticleShaderEmitter.h:11
Definition: NiPoint3.h:6
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BSParticleShaderCubeEmitter(static_cast< std::uint64_t >(685110))
constexpr std::array< REL::ID, 1 > VTABLE_BSParticleShaderCubeEmitter
Definition: Offsets_VTABLE.h:9308
Definition: D3D.h:697