CommonLibSSE (powerof3)
RE::GameSettingCollection Member List

This is the complete list of members for RE::GameSettingCollection, including all inherited members.

CloseHandle() overrideRE::GameSettingCollectionvirtual
GetSetting(const char *a_name)RE::GameSettingCollection
GetSingleton()RE::GameSettingCollectionstatic
handleRE::SettingCollection< T >
InsertSetting(Setting *a_setting) overrideRE::SettingCollectionMap< Setting >
RE::SettingCollection::InsertSetting(T *a_setting)=0RE::SettingCollection< T >pure virtual
OpenHandle(bool a_create) overrideRE::GameSettingCollectionvirtual
ReadAllSettings() overrideRE::SettingCollectionMap< Setting >virtual
ReadSetting(Setting *a_setting) overrideRE::GameSettingCollection
SettingCollectionMap< Setting >::ReadSetting(T *a_setting)=0RE::SettingCollection< T >pure virtual
RemoveSetting(Setting *a_setting) overrideRE::SettingCollectionMap< Setting >
RE::SettingCollection::RemoveSetting(T *a_setting)=0RE::SettingCollection< T >pure virtual
RTTIRE::GameSettingCollectioninlinestatic
settingsRE::SettingCollectionMap< Setting >
subKeyRE::SettingCollection< T >
Unk_07(void)RE::SettingCollection< T >virtual
Unk_0A(void)RE::GameSettingCollectionvirtual
VTABLERE::GameSettingCollectioninlinestatic
WriteAllSettings() overrideRE::SettingCollectionMap< Setting >virtual
WriteSetting(Setting *a_setting) overrideRE::GameSettingCollection
SettingCollectionMap< Setting >::WriteSetting(T *a_setting)=0RE::SettingCollection< T >pure virtual
~GameSettingCollection() overrideRE::GameSettingCollection
~SettingCollection()RE::SettingCollection< T >virtual
~SettingCollectionMap() overrideRE::SettingCollectionMap< Setting >