CommonLibSSE (powerof3)
RE::CombatMagicCasterScript Member List

This is the complete list of members for RE::CombatMagicCasterScript, including all inherited members.

_pad0CRE::NiRefObject
_refCountRE::NiRefObject
CalcCastMagicChance(CombatController *a_combatController) constRE::CombatMagicCastervirtual
CalcMagicHoldTime(CombatController *a_combatController) constRE::CombatMagicCastervirtual
CheckStartCast(CombatController *a_combatController) overrideRE::CombatMagicCasterScriptvirtual
CheckStopCast(CombatController *a_combatController)RE::CombatMagicCastervirtual
CheckTargetValid(const CombatController *a_combatController)RE::CombatMagicCasterinline
CheckTargetValid(const CombatController *a_combatController, Actor *a_target, const CombatInventoryItemMagic *a_inventoryItem)RE::CombatMagicCasterinlinestatic
DecRefCount()RE::NiRefObject
DeleteThis()RE::NiRefObjectvirtual
GetCategory() overrideRE::CombatMagicCasterScriptvirtual
GetMagicTarget(CombatController *a_combatController) constRE::CombatMagicCastervirtual
GetObjectType() overrideRE::CombatMagicCasterScriptvirtual
GetRefCount() const noexceptRE::NiRefObjectinline
GetTotalObjectCount()RE::NiRefObjectstatic
IncRefCount()RE::NiRefObject
inventoryItemRE::CombatMagicCaster
LoadGame(BGSLoadGameBuffer *a_buf) overrideRE::CombatMagicCastervirtual
magicItemRE::CombatMagicCaster
NiRefObject()RE::NiRefObject
NotifyStartCast(CombatController *a_combatController)RE::CombatMagicCastervirtual
NotifyStopCast(CombatController *a_combatController) overrideRE::CombatMagicCasterScriptvirtual
RTTIRE::CombatMagicCasterScriptinlinestatic
SaveGame(BGSSaveGameBuffer *a_buf) overrideRE::CombatMagicCastervirtual
SetupAimController(CombatProjectileAimController *a_aimController)RE::CombatMagicCastervirtual
TES_HEAP_REDEFINE_NEW()RE::NiRefObject
VTABLERE::CombatMagicCasterScriptinlinestatic
~CombatMagicCaster() overrideRE::CombatMagicCaster
~CombatMagicCasterScript() overrideRE::CombatMagicCasterScript
~CombatObject() overrideRE::CombatObject
~NiRefObject()RE::NiRefObjectvirtual