CommonLibSSE (powerof3)
RE::CombatInventoryItem Member List
This is the complete list of members for
RE::CombatInventoryItem
, including all inherited members.
_pad0C
RE::NiRefObject
_refCount
RE::NiRefObject
CalculateScore
(CombatController *a_controller)=0
RE::CombatInventoryItem
pure virtual
CATEGORY
enum name
RE::CombatInventoryItem
CheckBusy
(CombatController *a_controller)
RE::CombatInventoryItem
virtual
CheckShouldEquip
(CombatController *a_controller)
RE::CombatInventoryItem
virtual
Clone
()=0
RE::CombatInventoryItem
pure virtual
DecRefCount
()
RE::NiRefObject
DeleteThis
()
RE::NiRefObject
virtual
Equip
(CombatController *a_controller)
RE::CombatInventoryItem
virtual
GetCategory
()=0
RE::CombatInventoryItem
pure virtual
GetDescription
(const char *a_dest, std::uint32_t a_size)
RE::CombatInventoryItem
virtual
GetEquipRange
()
RE::CombatInventoryItem
virtual
GetEquipType
(BGSEquipSlot a_slot)
RE::CombatInventoryItem
virtual
GetMaxRange
()
RE::CombatInventoryItem
virtual
GetMinRange
()
RE::CombatInventoryItem
virtual
GetObjectType
()=0
RE::CombatObject
pure virtual
GetOptimalRange
()
RE::CombatInventoryItem
virtual
GetRefCount
() const noexcept
RE::NiRefObject
inline
GetResource
(CombatInventoryItemResource &a_resource)
RE::CombatInventoryItem
virtual
GetTotalObjectCount
()
RE::NiRefObject
static
GetType
()
RE::CombatInventoryItem
virtual
IncRefCount
()
RE::NiRefObject
IsValid
()
RE::CombatInventoryItem
virtual
item
RE::CombatInventoryItem
itemScore
RE::CombatInventoryItem
itemSlot
RE::CombatInventoryItem
LoadGame
(BGSLoadGameBuffer *a_buf) override
RE::CombatInventoryItem
virtual
NiRefObject
()
RE::NiRefObject
RTTI
RE::CombatInventoryItem
inline
static
SaveGame
(BGSSaveGameBuffer *a_buf) override
RE::CombatInventoryItem
virtual
TES_HEAP_REDEFINE_NEW
()
RE::NiRefObject
TYPE
enum name
RE::CombatInventoryItem
Unequip
(CombatController *a_controller)
RE::CombatInventoryItem
virtual
unk1C
RE::CombatInventoryItem
VTABLE
RE::CombatInventoryItem
inline
static
~CombatInventoryItem
() override
RE::CombatInventoryItem
~CombatObject
() override
RE::CombatObject
~NiRefObject
()
RE::NiRefObject
virtual
Generated by
1.9.1