_pad0C | RE::NiRefObject | |
_refCount | RE::NiRefObject | |
age | RE::BSTempEffect | |
As() noexcept | RE::BSTempEffect | |
As() const noexcept | RE::BSTempEffect | |
AsBhkAttachmentCollisionObject() override | RE::BSTempEffect | virtual |
AsBhkBlendCollisionObject() override | RE::BSTempEffect | virtual |
AsBhkLimitedHingeConstraint() override | RE::BSTempEffect | virtual |
AsBhkNiCollisionObject() override | RE::BSTempEffect | virtual |
AsBhkRigidBody() override | RE::BSTempEffect | virtual |
AsDynamicTriShape() override | RE::BSTempEffect | virtual |
AsFadeNode() override | RE::BSTempEffect | virtual |
AsGeometry() override | RE::BSTempEffect | virtual |
AsLinesGeom() override | RE::BSTempEffect | virtual |
AsMultiBoundNode() override | RE::BSTempEffect | virtual |
AsNiControllerManager() | RE::NiObject | inlinevirtual |
AsNiGeometry() override | RE::BSTempEffect | virtual |
AsNiTriBasedGeom() override | RE::BSTempEffect | virtual |
AsNiTriShape() override | RE::BSTempEffect | virtual |
AsNode() override | RE::BSTempEffect | virtual |
AsParticlesGeom() override | RE::BSTempEffect | virtual |
AsSegmentedTriShape() override | RE::BSTempEffect | virtual |
AsSubIndexTriShape() override | RE::BSTempEffect | virtual |
AsSwitchNode() override | RE::BSTempEffect | virtual |
AsTriShape() override | RE::BSTempEffect | virtual |
AsTriStrips() override | RE::BSTempEffect | virtual |
Attach() | RE::BSTempEffect | virtual |
cell | RE::BSTempEffect | |
CreateClone(NiCloningProcess &a_cloning) | RE::NiObject | inlinevirtual |
CreateDeepCopy(NiPointer< NiObject > &a_object) | RE::NiObject | |
debris3D | RE::BSTempEffectDebris | |
debrisFileName | RE::BSTempEffectDebris | |
DecRefCount() | RE::NiRefObject | |
DeleteThis() | RE::NiRefObject | virtual |
Detach() | RE::BSTempEffect | virtual |
effectID | RE::BSTempEffect | |
FinishLoadGame(BGSLoadGameBuffer *a_buf) | RE::BSTempEffect | virtual |
Get3D() const override | RE::BSTempEffectDebris | virtual |
GetBlockAllocationSize() const | RE::NiObject | inlinevirtual |
GetClearWhenCellIsUnloaded() const | RE::BSTempEffect | virtual |
GetGroup() const | RE::NiObject | inlinevirtual |
GetManagerHandlesSaveLoad() const | RE::BSTempEffect | virtual |
GetRefCount() const noexcept | RE::NiRefObject | inline |
GetRTTI() const override | RE::BSTempEffectDebris | virtual |
GetStackable() const | RE::BSTempEffect | virtual |
GetStackableMatch(BSTempEffect *a_effect) const | RE::BSTempEffect | virtual |
GetStreamableRTTI() const | RE::NiObject | inlinevirtual |
GetTotalObjectCount() | RE::NiRefObject | static |
GetType() const override | RE::BSTempEffectDebris | virtual |
IncRefCount() | RE::NiRefObject | |
Initialize() | RE::BSTempEffect | virtual |
initialized | RE::BSTempEffect | |
IsEqual(NiObject *a_object) | RE::NiObject | virtual |
IsInterfaceEffect() const | RE::BSTempEffect | virtual |
lifetime | RE::BSTempEffect | |
LinkObject(NiStream &a_stream) | RE::NiObject | inlinevirtual |
LoadBinary(NiStream &a_stream) | RE::NiObject | inlinevirtual |
LoadGame(BGSLoadGameBuffer *a_buf) | RE::BSTempEffect | virtual |
Ni_RTTI | RE::BSTempEffectDebris | inlinestatic |
NiRefObject() | RE::NiRefObject | |
pad14 | RE::BSTempEffect | |
pad25 | RE::BSTempEffect | |
pad26 | RE::BSTempEffect | |
pad2C | RE::BSTempEffect | |
pad42 | RE::BSTempEffectDebris | |
pad43 | RE::BSTempEffectDebris | |
pad44 | RE::BSTempEffectDebris | |
Pop() | RE::BSTempEffect | virtual |
PostLinkObject(NiStream &a_stream) | RE::NiObject | inlinevirtual |
ProcessClone(NiCloningProcess &a_cloning) | RE::NiObject | virtual |
Push() | RE::BSTempEffect | virtual |
RegisterStreamables(NiStream &a_stream) | RE::NiObject | virtual |
RTTI | RE::BSTempEffectDebris | inlinestatic |
SaveBinary(NiStream &a_stream) | RE::NiObject | inlinevirtual |
SaveGame(BGSSaveGameBuffer *a_buf) | RE::BSTempEffect | virtual |
SetGroup(NiObjectGroup *a_group) | RE::NiObject | inlinevirtual |
SetInterfaceEffect(bool a_set) | RE::BSTempEffect | virtual |
StreamCanSkip() | RE::NiObject | inlinevirtual |
TES_HEAP_REDEFINE_NEW() | RE::NiRefObject | |
TYPE | RE::BSTempEffectDebris | inlinestatic |
unk40 | RE::BSTempEffectDebris | |
unk41 | RE::BSTempEffectDebris | |
Update(float a_arg1) override | RE::BSTempEffectDebris | virtual |
VTABLE | RE::BSTempEffectDebris | inlinestatic |
~BSTempEffect() override | RE::BSTempEffect | |
~BSTempEffectDebris() override | RE::BSTempEffectDebris | |
~NiObject() override=default | RE::NiObject | |
~NiRefObject() | RE::NiRefObject | virtual |