#define RELOCATION_ID(SE, AE)
Definition: PCH.h:711
Definition: bhkCollisionFilter.h:10
std::uint8_t unk5E0[256]
Definition: bhkCollisionFilter.h:40
std::uint32_t nextSystemGroup
Definition: bhkCollisionFilter.h:33
std::uint64_t sensorField
Definition: bhkCollisionFilter.h:38
static bhkCollisionFilter * GetSingleton()
Definition: bhkCollisionFilter.h:14
std::uint32_t GetNewSystemGroup()
Definition: bhkCollisionFilter.h:22
std::uint32_t layerCollisionGroups[64]
Definition: bhkCollisionFilter.h:35
BSFixedString collisionLayerNames[64]
Definition: bhkCollisionFilter.h:39
std::uint32_t bipedBitfields[32]
Definition: bhkCollisionFilter.h:34
static constexpr auto RTTI
Definition: bhkCollisionFilter.h:12
BSFixedString collisionBoneNames[32]
Definition: bhkCollisionFilter.h:41
std::uint64_t layerBitfields[64]
Definition: bhkCollisionFilter.h:36
std::uint64_t triggerField
Definition: bhkCollisionFilter.h:37
~bhkCollisionFilter() override
std::uint32_t unk48
Definition: bhkCollisionFilter.h:32
Definition: hkpCollisionFilter.h:20
Definition: Relocation.h:875
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_bhkCollisionFilter(static_cast< std::uint64_t >(690776))