Definition BSDirectInputManager.h:8
XINPUT_GAMEPAD_BUTTON
Definition XINPUT.h:13
@ XINPUT_GAMEPAD_A
Definition XINPUT.h:24
@ XINPUT_GAMEPAD_BUTTON_MASK
Definition XINPUT.h:28
@ XINPUT_GAMEPAD_DPAD_LEFT
Definition XINPUT.h:16
@ XINPUT_GAMEPAD_Y
Definition XINPUT.h:27
@ XINPUT_GAMEPAD_LEFT_THUMB
Definition XINPUT.h:20
@ XINPUT_GAMEPAD_RIGHT_SHOULDER
Definition XINPUT.h:23
@ XINPUT_GAMEPAD_START
Definition XINPUT.h:18
@ XINPUT_GAMEPAD_RIGHT_THUMB
Definition XINPUT.h:21
@ XINPUT_GAMEPAD_B
Definition XINPUT.h:25
@ XINPUT_GAMEPAD_BACK
Definition XINPUT.h:19
@ XINPUT_GAMEPAD_DPAD_RIGHT
Definition XINPUT.h:17
@ XINPUT_GAMEPAD_DPAD_UP
Definition XINPUT.h:14
@ XINPUT_GAMEPAD_X
Definition XINPUT.h:26
@ XINPUT_GAMEPAD_DPAD_DOWN
Definition XINPUT.h:15
@ XINPUT_GAMEPAD_LEFT_SHOULDER
Definition XINPUT.h:22
constexpr std::uint8_t XINPUT_GAMEPAD_TRIGGER_THRESHOLD
Definition XINPUT.h:7
constexpr std::uint16_t XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE
Definition XINPUT.h:6
constexpr std::uint16_t XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE
Definition XINPUT.h:5