CommonLibSSE (powerof3)
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SneakHandler.h
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1#pragma once
2
4
5namespace RE
6{
8 {
9 public:
10 inline static constexpr auto RTTI = RTTI_SneakHandler;
11 inline static constexpr auto VTABLE = VTABLE_SneakHandler;
12
13 ~SneakHandler() override; // 00
14
15 // override (PlayerInputHandler)
16 bool CanProcess(InputEvent* a_event) override; // 01
17 void ProcessButton(ButtonEvent* a_event, PlayerControlsData* a_data) override; // 04
18 };
19 static_assert(sizeof(SneakHandler) == 0x10);
20}
Definition ButtonEvent.h:11
Definition InputEvent.h:25
Definition PlayerControlsData.h:8
Definition PlayerInputHandler.h:12
Definition AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_SneakHandler
Definition Offsets_VTABLE.h:12763
constexpr REL::ID RTTI_SneakHandler(static_cast< std::uint64_t >(687062))
Definition SneakHandler.h:8
static constexpr auto RTTI
Definition SneakHandler.h:10
bool CanProcess(InputEvent *a_event) override
static constexpr auto VTABLE
Definition SneakHandler.h:11
void ProcessButton(ButtonEvent *a_event, PlayerControlsData *a_data) override
~SneakHandler() override