CommonLibSSE (powerof3)
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ShoutHandler.h
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1#pragma once
2
4
5namespace RE
6{
8 {
9 public:
10 inline static constexpr auto RTTI = RTTI_ShoutHandler;
11 inline static constexpr auto VTABLE = VTABLE_ShoutHandler;
12
13 ~ShoutHandler() override; // 00
14
15 // override (PlayerInputHandler)
16 bool CanProcess(InputEvent* a_event) override; // 01
17 void ProcessButton(ButtonEvent* a_event, PlayerControlsData* a_data) override; // 04
18
19 // members
20 std::uint64_t unk10; // 10
21 std::uint64_t unk18; // 18
22 };
23 static_assert(sizeof(ShoutHandler) == 0x20);
24}
Definition ButtonEvent.h:11
Definition InputEvent.h:25
Definition PlayerControlsData.h:8
Definition PlayerInputHandler.h:12
Definition AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_ShoutHandler
Definition Offsets_VTABLE.h:12644
constexpr REL::ID RTTI_ShoutHandler(static_cast< std::uint64_t >(687059))
Definition ShoutHandler.h:8
std::uint64_t unk18
Definition ShoutHandler.h:21
~ShoutHandler() override
static constexpr auto VTABLE
Definition ShoutHandler.h:11
static constexpr auto RTTI
Definition ShoutHandler.h:10
std::uint64_t unk10
Definition ShoutHandler.h:20
bool CanProcess(InputEvent *a_event) override
void ProcessButton(ButtonEvent *a_event, PlayerControlsData *a_data) override