11 class IVirtualMachine;
14 namespace SkyrimScript
Definition: Variable.h:15
Definition: BSStorage.h:14
Definition: BSTSmartPointer.h:37
Definition: DelayFunctor.h:17
FunctorType
Definition: DelayFunctor.h:23
Definition: SetMotionTypeFunctor.h:17
static constexpr auto RTTI
Definition: SetMotionTypeFunctor.h:19
bool LoadImpl(const BSStorage &a_storage, std::uint32_t a_arg2, bool &a_arg3) override
std::uint32_t pad24
Definition: SetMotionTypeFunctor.h:38
bool IsLatent() const override
bool SaveImpl(BSStorage &a_storage) const override
static constexpr auto VTABLE
Definition: SetMotionTypeFunctor.h:20
bool allowActivate
Definition: SetMotionTypeFunctor.h:35
RE::BSScript::Variable operator()() override
~SetMotionTypeFunctor() override
ObjectRefHandle objectToChange
Definition: SetMotionTypeFunctor.h:32
std::uint32_t type
Definition: SetMotionTypeFunctor.h:33
BSTSmartPointer< BSScript::IVirtualMachine > vm
Definition: SetMotionTypeFunctor.h:34
std::uint16_t pad22
Definition: SetMotionTypeFunctor.h:37
FunctorType GetType() const override
std::uint8_t pad21
Definition: SetMotionTypeFunctor.h:36
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_SkyrimScript____SetMotionTypeFunctor(static_cast< std::uint64_t >(689458))
constexpr std::array< REL::ID, 1 > VTABLE_SkyrimScript____SetMotionTypeFunctor
Definition: Offsets_VTABLE.h:12726