CommonLibSSE (powerof3)
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SavePatcher.h
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1#pragma once
2
4
5namespace RE
6{
7 namespace SkyrimScript
8 {
10 {
11 public:
12 inline static constexpr auto RTTI = RTTI_SkyrimScript__SavePatcher;
13 inline static constexpr auto VTABLE = VTABLE_SkyrimScript__SavePatcher;
14
15 ~SavePatcher() override; // 00
16
17 // override (BSScript::ISavePatcherInterface)
18 void PatchStackFrame(BSScript::StackFrame* a_stackFrame, BSScript::IVirtualMachine* a_vm) override; // 01
19 };
20 static_assert(sizeof(SavePatcher) == 0x8);
21 }
22}
Definition ISavePatcherInterface.h:11
Definition IVirtualMachine.h:39
Definition StackFrame.h:15
Definition SavePatcher.h:10
void PatchStackFrame(BSScript::StackFrame *a_stackFrame, BSScript::IVirtualMachine *a_vm) override
static constexpr auto RTTI
Definition SavePatcher.h:12
static constexpr auto VTABLE
Definition SavePatcher.h:13
Definition AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_SkyrimScript__SavePatcher
Definition Offsets_VTABLE.h:12692
constexpr REL::ID RTTI_SkyrimScript__SavePatcher(static_cast< std::uint64_t >(689042))