CommonLibSSE (powerof3)
PCGamepadType.h
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1 #pragma once
2 
3 namespace RE
4 {
5  enum class PC_GAMEPAD_TYPE
6  {
7  kDirectX = 0,
8  kOrbis = 1,
9 
10  kTotal
11  };
12 }
Definition: AbsorbEffect.h:6
PC_GAMEPAD_TYPE
Definition: PCGamepadType.h:6