CommonLibSSE (powerof3)
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MovementHandler.h
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1#pragma once
2
4
5namespace RE
6{
8 {
9 public:
10 inline static constexpr auto RTTI = RTTI_MovementHandler;
11 inline static constexpr auto VTABLE = VTABLE_MovementHandler;
12
13 ~MovementHandler() override; // 00
14
15 // override (PlayerInputHandler)
16 bool CanProcess(InputEvent* a_event) override; // 01
17 void ProcessThumbstick(ThumbstickEvent* a_event, PlayerControlsData* a_data) override; // 02
18 void ProcessButton(ButtonEvent* a_event, PlayerControlsData* a_data) override; // 04
19 };
20 static_assert(sizeof(MovementHandler) == 0x10);
21}
Definition ButtonEvent.h:11
Definition InputEvent.h:25
Definition PlayerControlsData.h:8
Definition PlayerInputHandler.h:12
Definition ThumbstickEvent.h:8
Definition AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_MovementHandler
Definition Offsets_VTABLE.h:12066
constexpr REL::ID RTTI_MovementHandler(static_cast< std::uint64_t >(687051))
Definition MovementHandler.h:8
~MovementHandler() override
static constexpr auto VTABLE
Definition MovementHandler.h:11
void ProcessButton(ButtonEvent *a_event, PlayerControlsData *a_data) override
bool CanProcess(InputEvent *a_event) override
void ProcessThumbstick(ThumbstickEvent *a_event, PlayerControlsData *a_data) override
static constexpr auto RTTI
Definition MovementHandler.h:10