12 class IVirtualMachine;
15 namespace SkyrimScript
Definition: Variable.h:15
Definition: BSStorage.h:14
Definition: BSTSmartPointer.h:37
Definition: DelayFunctor.h:17
FunctorType
Definition: DelayFunctor.h:23
Definition: MoveToFunctor.h:18
ObjectRefHandle source
Definition: MoveToFunctor.h:33
FunctorType GetType() const override
ObjectRefHandle destination
Definition: MoveToFunctor.h:34
bool SaveImpl(BSStorage &a_storage) const override
BSTSmartPointer< BSScript::IVirtualMachine > vm
Definition: MoveToFunctor.h:41
~MoveToFunctor() override
bool IsLatent() const override
std::uint32_t pad34
Definition: MoveToFunctor.h:40
RE::BSScript::Variable operator()() override
NiPoint3 rotationOffset
Definition: MoveToFunctor.h:36
static constexpr auto VTABLE
Definition: MoveToFunctor.h:21
NiPoint3 offset
Definition: MoveToFunctor.h:35
bool matchRotation
Definition: MoveToFunctor.h:37
bool LoadImpl(const BSStorage &a_storage, std::uint32_t a_arg2, bool &a_arg3) override
std::uint16_t pad32
Definition: MoveToFunctor.h:39
bool exactTranslate
Definition: MoveToFunctor.h:38
static constexpr auto RTTI
Definition: MoveToFunctor.h:20
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_SkyrimScript____MoveToFunctor(static_cast< std::uint64_t >(689430))
constexpr std::array< REL::ID, 1 > VTABLE_SkyrimScript____MoveToFunctor
Definition: Offsets_VTABLE.h:12713