24 class IForEachScriptObjectFunctor;
26 class IFunctionArguments;
27 class ISavePatcherInterface;
28 class IStackCallbackFunctor;
29 class ITypeLinkedCallback;
31 class ObjectBindPolicy;
34 struct IObjectHandlePolicy;
52 virtual void Update(
float a_budget) = 0;
73 virtual void SetCallableFromTasklets1(
const char* a_className,
const char* a_stateName,
const char* a_fnName,
bool a_callable) = 0;
121 void RegisterFunction(std::string_view a_fnName, std::string_view a_className, F a_callback,
bool a_callableFromTasklets =
false);
123 template <
class R,
class F>
124 void RegisterLatentFunction(std::string_view a_fnName, std::string_view a_className, F a_callback,
bool a_callableFromTasklets =
false);
Definition: ErrorLogger.h:13
Severity
Definition: ErrorLogger.h:19
Definition: IFunctionArguments.h:12
Definition: IFunction.h:23
Definition: ISavePatcherInterface.h:11
Definition: IVirtualMachine.h:39
bool DispatchMethodCall(VMHandle a_handle, const BSFixedString &a_className, const BSFixedString &a_fnName, IFunctionArguments *a_args, BSTSmartPointer< IStackCallbackFunctor > &a_result)
virtual void UpdateTasklets(float a_budget)=0
virtual ISavePatcherInterface * GetSavePatcherInterface()=0
virtual bool FindBoundObject(VMHandle a_handle, const char *a_className, BSTSmartPointer< Object > &a_result) const =0
void SetCallableFromTasklets(const char *a_className, const char *a_stateName, const char *a_fnName, bool a_callable)
virtual void SetOverstressed(bool a_set)=0
virtual bool CreateObject1(const BSFixedString &a_className, void *a_property, BSTSmartPointer< Object > &a_objPtr)=0
virtual void RegisterForLogEvent(BSTEventSink< LogEvent > *a_sink)=0
virtual bool IsCompletelyFrozen() const =0
virtual void FormatAndPostMessage(const char *a_message, Severity a_severity)=0
virtual bool CreateArray1(const TypeInfo &a_typeInfo, std::uint32_t a_size, BSTSmartPointer< Array > &a_arrayPtr)=0
virtual bool CreateArray2(TypeInfo::RawType a_typeID, const BSFixedString &a_className, std::uint32_t a_size, BSTSmartPointer< Array > &a_arrayPtr)=0
virtual void ReturnFromLatent(VMStackID a_stackID, const Variable &a_val)=0
virtual bool GetScriptObjectType2(VMTypeID a_typeID, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr)=0
std::uint32_t pad0C
Definition: IVirtualMachine.h:136
virtual void SetLinkedCallback(ITypeLinkedCallback *a_callback)=0
virtual bool DispatchMethodCall2(VMHandle a_handle, const BSFixedString &a_className, const BSFixedString &a_fnName, IFunctionArguments *a_args, BSTSmartPointer< IStackCallbackFunctor > &a_result)=0
virtual bool DispatchStaticCall(const BSFixedString &a_className, const BSFixedString &a_fnName, IFunctionArguments *a_args, BSTSmartPointer< IStackCallbackFunctor > &a_result)=0
bool DispatchMethodCall(BSTSmartPointer< Object > &a_obj, const BSFixedString &a_fnName, IFunctionArguments *a_args, BSTSmartPointer< IStackCallbackFunctor > &a_result)
virtual const IObjectHandlePolicy * GetObjectHandlePolicy2() const =0
static constexpr auto VTABLE
Definition: IVirtualMachine.h:42
virtual void GetScriptObjectsWithATypeID(BSScrapArray< BSFixedString > &a_classes) const =0
virtual bool GetTypeIDForScriptObject(const BSFixedString &a_className, VMTypeID &a_typeID) const =0
virtual void CalculateFullReloadList(void) const =0
virtual bool GetScriptObjectType1(const BSFixedString &a_className, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr)=0
virtual bool GetScriptObjectTypeNoLoad1(const BSFixedString &a_className, BSTSmartPointer< ObjectTypeInfo > &a_typeInfoPtr) const =0
virtual const ObjectBindPolicy * GetObjectBindPolicy2() const =0
virtual bool DispatchUnboundMethodCall(void)=0
virtual void ResetAllBoundObjects(VMHandle a_handle)=0
virtual void UnregisterForLogEvent(BSTEventSink< LogEvent > *a_sink)=0
void RegisterFunction(std::string_view a_fnName, std::string_view a_className, F a_callback, bool a_callableFromTasklets=false)
Definition: NativeFunction.h:174
virtual bool SetPropertyValue(BSTSmartPointer< Object > &a_obj, const char *a_propertyName, Variable &a_setVal)=0
virtual void RegisterForStatsEvent(BSTEventSink< StatsEvent > *a_sink)=0
virtual bool CreateObject2(const BSFixedString &a_className, BSTSmartPointer< Object > &a_result)=0
virtual ~IVirtualMachine()
virtual void Update(float a_budget)=0
bool GetVariableValue(const BSTSmartPointer< Object > &a_objPtr, std::uint32_t a_index, Variable &a_out) const
bool GetScriptObjectType(VMTypeID a_typeID, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr)
bool CreateObject(const BSFixedString &a_className, BSTSmartPointer< Object > &a_result)
virtual void MoveBoundObjects(VMHandle a_from, VMHandle a_to)=0
virtual bool RegisterObjectType(VMTypeID a_typeID, const char *a_className)=0
virtual void SetCallableFromTasklets1(const char *a_className, const char *a_stateName, const char *a_fnName, bool a_callable)=0
IObjectHandlePolicy * GetObjectHandlePolicy()
virtual bool IsWaitingOnLatent(VMStackID a_stackID) const =0
virtual void ForEachBoundObject(VMHandle a_handle, IForEachScriptObjectFunctor *a_functor)=0
virtual void UnregisterForStatsEvent(BSTEventSink< StatsEvent > *a_sink)=0
bool GetScriptObjectTypeNoLoad(const BSFixedString &a_className, BSTSmartPointer< ObjectTypeInfo > &a_typeInfoPtr) const
requires is_return_convertible_v< V > void ReturnLatentResult(VMStackID a_stackID, V result)
Returns a result to the stack if it is waiting for a latent function to return. This is a wrapper ove...
Definition: NativeLatentFunction.h:105
virtual bool TypeIsValid(const BSFixedString &a_className)=0
virtual bool GetScriptObjectTypeNoLoad2(VMTypeID a_typeID, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr) const =0
virtual bool ReloadType(const char *a_className)=0
virtual bool GetVariableValue1(const BSTSmartPointer< Object > &a_objPtr, std::uint32_t a_index, Variable &a_out) const =0
virtual bool CastObject(const BSTSmartPointer< Object > &a_fromObjPtr, const BSTSmartPointer< ObjectTypeInfo > &a_toTypeInfoPtr, BSTSmartPointer< Object > &a_toObjPtr)=0
virtual bool BindNativeMethod(IFunction *a_fn)=0
virtual bool GetParentNativeType(const BSFixedString &a_className, BSTSmartPointer< ObjectTypeInfo > &a_typeInfoPtr)=0
bool GetScriptObjectTypeNoLoad(VMTypeID a_typeID, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr) const
virtual void SendEvent(VMHandle a_handle, const BSFixedString &a_eventName, IFunctionArguments *a_args)=0
virtual void TraceStack(const char *a_str, VMStackID a_stackID, Severity a_severity=Severity::kError)=0
bool CreateArray(TypeInfo::RawType a_typeID, const BSFixedString &a_className, std::uint32_t a_size, BSTSmartPointer< Array > &a_arrayPtr)
virtual void SetCallableFromTasklets2(const char *a_className, const char *a_fnName, bool a_callable)=0
void TraceForm(TESForm *a_form, const char *a_str, VMStackID a_stackID, Severity a_severity=Severity::kError)
virtual ObjectBindPolicy * GetObjectBindPolicy1()=0
static constexpr auto RTTI
Definition: IVirtualMachine.h:41
void SetCallableFromTasklets(const char *a_className, const char *a_fnName, bool a_callable)
void VTraceStack(VMStackID a_stackID, Severity a_severity, const char *a_fmt,...)
virtual bool DispatchMethodCall1(BSTSmartPointer< Object > &a_obj, const BSFixedString &a_fnName, IFunctionArguments *a_args, BSTSmartPointer< IStackCallbackFunctor > &a_result)=0
bool GetScriptObjectType(const BSFixedString &a_className, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr)
const ObjectBindPolicy * GetObjectBindPolicy() const
bool CreateObject(const BSFixedString &a_className, void *a_property, BSTSmartPointer< Object > &a_objPtr)
bool GetVariableValue(VMHandle a_handle, const BSFixedString &a_className, std::int32_t a_variableIndex, Variable &a_out) const
virtual bool GetPropertyValue(BSTSmartPointer< Object > &a_obj, const char *a_propertyName, Variable &a_getVal)=0
void RegisterLatentFunction(std::string_view a_fnName, std::string_view a_className, F a_callback, bool a_callableFromTasklets=false)
Registers a latent function. Unlike normal native functions, latent functions do not return a result ...
Definition: NativeLatentFunction.h:88
virtual void TasksToJobs(BSJobs::JobList &a_jobList)=0
const IObjectHandlePolicy * GetObjectHandlePolicy() const
virtual IObjectHandlePolicy * GetObjectHandlePolicy1()=0
virtual bool GetVariableValue2(VMHandle a_handle, const BSFixedString &a_className, std::int32_t a_variableIndex, Variable &a_out) const =0
bool CreateArray(const TypeInfo &a_typeInfo, std::uint32_t a_size, BSTSmartPointer< Array > &a_arrayPtr)
virtual void SendEventAll(const BSFixedString &a_eventName, IFunctionArguments *a_args)=0
ObjectBindPolicy * GetObjectBindPolicy()
virtual ErrorLogger * GetErrorLogger()=0
Definition: BSScriptObjectBindPolicy.h:16
Definition: TypeInfo.h:10
RawType
Definition: TypeInfo.h:13
Definition: Variable.h:15
Definition: BSTArray.h:378
Definition: BSTEvent.h:143
Definition: BSTSmartPointer.h:37
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BSScript__IVirtualMachine(static_cast< std::uint64_t >(691836))
constexpr std::array< REL::ID, 1 > VTABLE_BSScript__IVirtualMachine
Definition: Offsets_VTABLE.h:9464
std::uint32_t VMTypeID
Definition: BSCoreTypes.h:9
std::uint32_t VMStackID
Definition: BSCoreTypes.h:8
std::uint64_t VMHandle
Definition: BSCoreTypes.h:7
requires(std::invocable< std::remove_reference_t< EF >>) class scope_exit
Definition: PCH.h:153
Definition: BSIntrusiveRefCounted.h:8
Definition: IObjectHandlePolicy.h:13