CommonLibSSE (powerof3)
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HUDMenu.h
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1#pragma once
2
3#include "RE/B/BSTArray.h"
4#include "RE/B/BSTEvent.h"
5#include "RE/G/GFxValue.h"
6#include "RE/I/IMenu.h"
7
8namespace RE
9{
10 class ActorValueMeter;
11 class HUDObject;
12 class ShoutMeter;
13 class UserEventEnabledEvent;
14 struct BSRemoteGamepadEvent;
15
16 // menuDepth = 2
17 // flags = kAlwaysOpen | kRequiresUpdate | kAllowSaving | kCustomRendering | kAssignCursorToRenderer
18 // context = kNone
19 class HUDMenu :
20 public IMenu, // 00
21 public BSTEventSink<UserEventEnabledEvent>, // 30
22 public BSTEventSink<BSRemoteGamepadEvent> // 38
23 {
24 public:
25 inline static constexpr auto RTTI = RTTI_HUDMenu;
26 inline static constexpr auto VTABLE = VTABLE_HUDMenu;
27 constexpr static std::string_view MENU_NAME = "HUD Menu";
28
29 ~HUDMenu() override; // 00
30
31 // override (IMenu)
32 void Accept(CallbackProcessor* a_processor) override; // 01
33 UI_MESSAGE_RESULTS ProcessMessage(UIMessage& a_message) override; // 04
34 void AdvanceMovie(float a_interval, std::uint32_t a_currentTime) override; // 05
35 void RefreshPlatform() override; // 08
36
37 // override (BSTEventSink<UserEventEnabledEvent>)
38 BSEventNotifyControl ProcessEvent(const UserEventEnabledEvent* a_event, BSTEventSource<UserEventEnabledEvent>* a_eventSource) override; // 01
39
40 // override (BSTEventSink<BSRemoteGamepadEvent>)
41 BSEventNotifyControl ProcessEvent(const BSRemoteGamepadEvent* a_event, BSTEventSource<BSRemoteGamepadEvent>* a_eventSource) override; // 01
42
43 static void FlashMeter(ActorValue a_actorValue)
44 {
45 using func_t = decltype(&HUDMenu::FlashMeter);
46 static REL::Relocation<func_t> func{ RELOCATION_ID(51907, 52845) };
47 return func(a_actorValue);
48 }
49
50 static void UpdateCrosshairMagicTarget(bool a_valid)
51 {
52 using func_t = decltype(&HUDMenu::UpdateCrosshairMagicTarget);
53 static REL::Relocation<func_t> func{ RELOCATION_ID(50738, 51633) };
54 return func(a_valid);
55 }
56
57 // members
63 GFxValue root; // 78 - kDisplayObject - "_level0.HUDMovieBaseInstance"
64 std::uint64_t unk90; // 90
65 };
66 static_assert(sizeof(HUDMenu) == 0x98);
67}
#define RELOCATION_ID(SE, AE)
Definition PCH.h:506
Definition Relocation.h:210
Definition ActorValueMeter.h:9
Definition BSTArray.h:378
Definition BSTEvent.h:185
Definition BSTEvent.h:19
Definition FxDelegateHandler.h:20
Definition GFxValue.h:92
Definition HUDMenu.h:23
~HUDMenu() override
ActorValueMeter * magicka
Definition HUDMenu.h:61
BSTArray< HUDObject * > objects
Definition HUDMenu.h:58
BSEventNotifyControl ProcessEvent(const UserEventEnabledEvent *a_event, BSTEventSource< UserEventEnabledEvent > *a_eventSource) override
UI_MESSAGE_RESULTS ProcessMessage(UIMessage &a_message) override
ShoutMeter * shout
Definition HUDMenu.h:62
static void UpdateCrosshairMagicTarget(bool a_valid)
Definition HUDMenu.h:50
static constexpr auto VTABLE
Definition HUDMenu.h:26
GFxValue root
Definition HUDMenu.h:63
void RefreshPlatform() override
void Accept(CallbackProcessor *a_processor) override
std::uint64_t unk90
Definition HUDMenu.h:64
void AdvanceMovie(float a_interval, std::uint32_t a_currentTime) override
static void FlashMeter(ActorValue a_actorValue)
Definition HUDMenu.h:43
static constexpr std::string_view MENU_NAME
Definition HUDMenu.h:27
ActorValueMeter * stamina
Definition HUDMenu.h:60
ActorValueMeter * health
Definition HUDMenu.h:59
static constexpr auto RTTI
Definition HUDMenu.h:25
BSEventNotifyControl ProcessEvent(const BSRemoteGamepadEvent *a_event, BSTEventSource< BSRemoteGamepadEvent > *a_eventSource) override
Definition IMenu.h:55
Definition ShoutMeter.h:8
Definition UIMessage.h:28
Definition AbsorbEffect.h:6
constexpr REL::ID RTTI_HUDMenu(static_cast< std::uint64_t >(688836))
ActorValue
Definition ActorValues.h:6
UI_MESSAGE_RESULTS
Definition IMenu.h:48
constexpr std::array< REL::ID, 3 > VTABLE_HUDMenu
Definition Offsets_VTABLE.h:11733
BSEventNotifyControl
Definition BSTEvent.h:12