10 class ActorValueMeter;
13 class UserEventEnabledEvent;
14 struct BSRemoteGamepadEvent;
27 constexpr
static std::string_view
MENU_NAME =
"HUD Menu";
34 void AdvanceMovie(
float a_interval, std::uint32_t a_currentTime)
override;
47 return func(a_actorValue);
66 static_assert(
sizeof(
HUDMenu) == 0x98);
#define RELOCATION_ID(SE, AE)
Definition: PCH.h:505
Definition: Relocation.h:210
Definition: ActorValueMeter.h:9
Definition: BSTArray.h:378
Definition: BSTEvent.h:143
Definition: BSTEvent.h:19
Definition: FxDelegateHandler.h:20
Definition: GFxValue.h:92
Definition: ShoutMeter.h:8
Definition: UIMessage.h:28
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_HUDMenu(static_cast< std::uint64_t >(688836))
ActorValue
Definition: ActorValues.h:6
UI_MESSAGE_RESULTS
Definition: IMenu.h:48
constexpr std::array< REL::ID, 3 > VTABLE_HUDMenu
Definition: Offsets_VTABLE.h:11733
BSEventNotifyControl
Definition: BSTEvent.h:12