Definition: BSTEvent.h:143
Definition: BSTEvent.h:19
Definition: DualValueModifierEffect.h:10
Definition: EnhanceWeaponEffect.h:13
static constexpr auto VTABLE
Definition: EnhanceWeaponEffect.h:16
virtual float GetSecondaryAVWeight() const override
virtual void Start() override
virtual void FinishLoadGame(BGSLoadFormBuffer *a_buf) override
virtual BSEventNotifyControl ProcessEvent(const ActorInventoryEvent *a_event, BSTEventSource< ActorInventoryEvent > *a_eventSource) override
virtual void ClearTargetImpl() override
static constexpr auto RTTI
Definition: EnhanceWeaponEffect.h:15
ActorValue secondaryActorValue
Definition: EnhanceWeaponEffect.h:34
virtual void Revert(BGSLoadFormBuffer *a_buf) override
virtual ~EnhanceWeaponEffect()
virtual void Finish() override
virtual ActorValue GetAdditionalActorValue() const override
Definition: AbsorbEffect.h:6
ActorValue
Definition: ActorValues.h:6
constexpr std::array< REL::ID, 2 > VTABLE_EnhanceWeaponEffect
Definition: Offsets_VTABLE.h:11470
constexpr REL::ID RTTI_EnhanceWeaponEffect(static_cast< std::uint64_t >(686639))
BSEventNotifyControl
Definition: BSTEvent.h:12
Definition: ActorInventoryEvent.h:9