11 class IVirtualMachine;
14 namespace SkyrimScript
Definition: Variable.h:15
Definition: BSStorage.h:14
Definition: BSTSmartPointer.h:37
Definition: DelayFunctor.h:17
FunctorType
Definition: DelayFunctor.h:23
Definition: DropObjectFunctor.h:17
static constexpr auto VTABLE
Definition: DropObjectFunctor.h:20
std::uint32_t pad1C
Definition: DropObjectFunctor.h:35
~DropObjectFunctor() override
static constexpr auto RTTI
Definition: DropObjectFunctor.h:19
bool IsLatent() const override
RE::BSScript::Variable operator()() override
FunctorType GetType() const override
std::uint32_t countToDrop
Definition: DropObjectFunctor.h:34
bool LoadImpl(const BSStorage &a_storage, std::uint32_t a_arg2, bool &a_arg3) override
FormID itemToDrop
Definition: DropObjectFunctor.h:33
BSTSmartPointer< BSScript::IVirtualMachine > vm
Definition: DropObjectFunctor.h:36
bool SaveImpl(BSStorage &a_storage) const override
ObjectRefHandle dropper
Definition: DropObjectFunctor.h:32
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_SkyrimScript____DropObjectFunctor
Definition: Offsets_VTABLE.h:12703
constexpr REL::ID RTTI_SkyrimScript____DropObjectFunctor(static_cast< std::uint64_t >(689448))
std::uint32_t FormID
Definition: BSCoreTypes.h:5