CommonLibSSE (powerof3)
DragonSoulsGained.h
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1 #pragma once
2 
3 #include "RE/B/BSTEvent.h"
4 
5 namespace RE
6 {
8  {
9  public:
10  struct Event
11  {
12  public:
13  // members
14  float souls; // 00
15  std::uint32_t pad04; // 04
16  };
17  static_assert(sizeof(Event) == 0x08);
18 
20  };
21 }
Definition: BSTEvent.h:19
Definition: AbsorbEffect.h:6
Definition: DragonSoulsGained.h:11
float souls
Definition: DragonSoulsGained.h:14
std::uint32_t pad04
Definition: DragonSoulsGained.h:15
Definition: DragonSoulsGained.h:8
static BSTEventSource< DragonSoulsGained::Event > * GetEventSource()