CommonLibSSE (powerof3)
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BSLightingShaderMaterial.h
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1#pragma once
2
4
5namespace RE
6{
8 {
9 public:
10 inline static constexpr auto RTTI = RTTI_BSLightingShaderMaterial;
11 inline static constexpr auto VTABLE = VTABLE_BSLightingShaderMaterial;
12 inline static constexpr auto FEATURE = Feature::kDefault;
13
14 ~BSLightingShaderMaterial() override; // 00
15
16 // override (BSLightingShaderMaterialBase)
17 BSShaderMaterial* Create() override; // 01
18 Feature GetFeature() const override; // 06 - { return Feature::kDefault; }
19
20 protected:
22 {
23 using func_t = decltype(&BSLightingShaderMaterial::Ctor);
24 static REL::Relocation<func_t> func{ RELOCATION_ID(100004, 106711) };
25 return func(this);
26 }
28 };
29 static_assert(sizeof(BSLightingShaderMaterial) == 0xA0);
30}
#define RELOCATION_ID(SE, AE)
Definition PCH.h:506
Definition Relocation.h:210
Definition BSLightingShaderMaterialBase.h:14
Definition BSLightingShaderMaterial.h:8
BSShaderMaterial * Create() override
static constexpr auto RTTI
Definition BSLightingShaderMaterial.h:10
static constexpr auto VTABLE
Definition BSLightingShaderMaterial.h:11
Feature GetFeature() const override
static constexpr auto FEATURE
Definition BSLightingShaderMaterial.h:12
BSLightingShaderMaterial * Ctor()
Definition BSLightingShaderMaterial.h:21
Definition BSShaderMaterial.h:9
Feature
Definition BSShaderMaterial.h:15
Definition AbsorbEffect.h:6
constexpr REL::ID RTTI_BSLightingShaderMaterial(static_cast< std::uint64_t >(686054))
constexpr std::array< REL::ID, 1 > VTABLE_BSLightingShaderMaterial
Definition Offsets_VTABLE.h:9201