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BGSTextureModel.h
Go to the documentation of this file.
1
#pragma once
2
3
#include "
RE/T/TESModel.h
"
4
5
namespace
RE
6
{
7
class
BGSTextureModel
:
public
TESModel
8
{
9
public
:
10
inline
static
constexpr
auto
RTTI
=
RTTI_BGSTextureModel
;
11
inline
static
constexpr
auto
VTABLE
=
VTABLE_BGSTextureModel
;
12
13
~BGSTextureModel
()
override
;
// 00
14
15
// override (TESModel)
16
void
SetModel
(
const
char
* a_model)
override
;
// 05
17
};
7
class
BGSTextureModel
:
public
TESModel
{
…
};
18
static_assert
(
sizeof
(
BGSTextureModel
) == 0x28);
19
}
TESModel.h
RE::BGSTextureModel
Definition
BGSTextureModel.h:8
RE::BGSTextureModel::RTTI
static constexpr auto RTTI
Definition
BGSTextureModel.h:10
RE::BGSTextureModel::SetModel
void SetModel(const char *a_model) override
RE::BGSTextureModel::VTABLE
static constexpr auto VTABLE
Definition
BGSTextureModel.h:11
RE::BGSTextureModel::~BGSTextureModel
~BGSTextureModel() override
RE::TESModel
Definition
TESModel.h:16
RE
Definition
AbsorbEffect.h:6
RE::RTTI_BGSTextureModel
constexpr REL::ID RTTI_BGSTextureModel(static_cast< std::uint64_t >(685435))
RE::VTABLE_BGSTextureModel
constexpr std::array< REL::ID, 1 > VTABLE_BGSTextureModel
Definition
Offsets_VTABLE.h:8881
CommonLibSSE
include
RE
B
BGSTextureModel.h
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